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ThreeTen

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ThreeTen

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  1. ThreeTen
    ThreeTen
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    Note:
    The Brotherhood of Steel portion of the quest is partially bugged.It runs amazing the first time you use it, but it breaks when used again. The problem resides in how vertibird respawning is handled. The sub-quest which handles the vertibird spawning is 99% papyrus scripts so I will be unable to get you a fix until GECK comes out.

    In the meantime I may offer an ESP file which replaces another faction raid (say raiders) with BoS troops. That way the success of the mission is not linked to vertibirds and can be completed multiple times and you can still kill all the tin cans you want.
  2. balconyfall7209
    balconyfall7209
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    so... a mod that repeats the same quest over and over again... I love it, take my money
  3. paul12344
    paul12344
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    I got the Settlement Ambush Kit, but if I didn't have it, I might have downloaded this.
  4. awkwardgardener
    awkwardgardener
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    Love this mod. The only times I've had issues with it were when I didn't read the whole description so I didn't wait two days. I love testing out my defenses against Gunners and Raiders, even if sometimes the battle goes horribly wrong.
  5. Anvillior
    Anvillior
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    Any updates to this mod in the works? It's probably my favorite battle in the game.
  6. VehicularZombicide
    VehicularZombicide
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    How far into the Minutemen questline do I have to be in order to use this mod? If I've only gotten as far as unlocking the Castle armory, would it still work fine?
  7. 0xtsunamix0
    0xtsunamix0
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    Cool mod, yet, it's kinda buggy for me. The bossy woman won't open the dialogue to finish the quest, so I can't continue that game save..

    Is there anyway to finish it so I can restart new raids without loading previous saves and losing progress?

    I've already done "Defend The Castle" vanilla quest. It works fine until it's finishing time.
  8. jhemvot69
    jhemvot69
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    ...i really want to try this quest mod of yours...is it possible if you can make a video on how to install and activate this mod...and upload it to youtube? thanks in advance...
    1. a503503
      a503503
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      It's only console command in bat file (txt).
      Put those under your FO4 folder where the Fallout4.exe located and type "bat DRCR" for example in console command while in game.
      Or you can just open the txt and see what console command is written and type it yourself.
  9. ImperialInnit
    ImperialInnit
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    There's a bug in all of them for me, where I activate them and speak to Ronnie, but then nothing happens. Any idea?
    1. ThreeTen
      ThreeTen
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      where are you when you activate them? And are you in a place in the minutemen questline where you can start this quest.
    2. ImperialInnit
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      In the General's office in the castle. I blew up both the Pryden and the Institute a while ago.
    3. ThreeTen
      ThreeTen
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      try the raider or mutant one and see if it works.
  10. GeneralMolagDagon
    GeneralMolagDagon
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    I downloaded it, but there is no .bat file in the downloaded archive, what I have to do
    1. ThreeTen
      ThreeTen
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      bethesda calls them batch files, but they are actually saved as .txt files. You run these files in fallout's console by typing in BAT [filename-noextension].

      Ex. Bat DTCBoS would run the commands found in DTCBoS.txt.
    2. GeneralMolagDagon
      GeneralMolagDagon
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      thanks
    3. GeneralMolagDagon
      GeneralMolagDagon
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      what is "set mincastleattacker to 1" found in the .txt file
    4. ThreeTen
      ThreeTen
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      its a Global Variable that the defend the castle quest reads in to determine what attack it should run.

      essentially each bat file is just changing this global variable to different values and then running the quest.
  11. Roadhouse699
    Roadhouse699
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    this looks like a bootyload of fun