any reason why ? i guess it doesnt really matter was just curious because was checking for updates in vortex and this mod had a red flag so i uninstalled it altogether
I've released a new version of this project called Combined Arms Integration Project, which covers the weapons from Combined Arms and its official Expansion Pack. Thanks to DankRafft for giving me permission to do this and build it from WPIP. Cheers!
NO 7.62x54r and .308 are different 7.62x51 NATO is close to .308 the difference is the pressure. the 308 has more pressure than 7.62x51 NATO you can even fire a 7.62x51 NATO in a .308 chambered GUN but not the other way around. correct me if I'm wrong
What yallareallfakeandbroken said is simply just not true, the R in 7.522x54R stands for being rimmed, also the diameter and pressuring on the two are totally different. Now what kingyanz1992 said is actually true and you can indeed shoot 7.62x51 on .308 gun 7.62x51 having lower pressure but as always it's recommended to use the correct ammo for every gun for best results and safety, on the other way around shooting .308 out of 7.62x51 is possible too but not recommended as the pressure is higher and so is diameter a bit so in active use will damage the gun on long run.
How do I make the red dot reflex sights not look poop? They have this weird square background when looking through them in dark area's. Beautiful mod, poor transparency on red dots.
Всем привет. Этот мод конфликтует с другими? Потому что я потерял свое оружие. Он погружается в создание нового персонажа со списком, затем я могу найти его у NPC, забрать его, но его не видно. У меня есть установщик MO2. У меня была оружейная выставка до вчерашнего дня, и я выкатил пару модов, но я не думаю, что они имеют какое-либо отношение к моей проблеме. У меня больше нет пакетов оружия или другого оружия.
Please someone help I've tried making like 6 new games and still the gun pack will not spawn on NPCS I am very confused because the 1911 shows up at the vault and I can craft the guns, but I don't know what's happening. So please if someone can respond to this comment and give me a fix, thank you.
check the mod and the game level list plus any mod you are using that add more weapon or affect the level list via xEdit to see if anything overwrite it
I got a PARA M249 loot, with a flashlight attachment, then I put one for trashcan carla. She stands overnight in sanctuary, then left a bright spot on the ground (on the account of M249 flashlight on using CHW /Classic Holstered Weapon).
I tried to remove the weapon 3 times, and left 3 bright flashlight spots under her. How can I remove these flashlight spots?
I love the M249 and also using "scream while shooting" mod. It works with most weapons, but not with the CA-MWP's M249. So the mod will run scream during full auto after set time of 2 secs with all weapons, but not the Nova Finch's M249.
Hi, I can't seem to resolve my character holding on the M249 (and its variants) by the stock when I am not in power armour. Does anyone know how to resolve this? Have tried installing and un-installing the mode, but no success there.
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Anyone is welcome to make and release a patch themselves though.
correct me if I'm wrong
https://www.nexusmods.com/fallout4/mods/63658
I got a PARA M249 loot, with a flashlight attachment, then I put one for trashcan carla. She stands overnight in sanctuary, then left a bright spot on the ground (on the account of M249 flashlight on using CHW /Classic Holstered Weapon).
I tried to remove the weapon 3 times, and left 3 bright flashlight spots under her. How can I remove these flashlight spots?
I love the M249 and also using "scream while shooting" mod. It works with most weapons, but not with the CA-MWP's M249. So the mod will run scream during full auto after set time of 2 secs with all weapons, but not the Nova Finch's M249.
I don't know if it's only on my end, help.