Update (22. February 2023):Combined Arms - Weapon Overhaul Project got released. It covers both Combined Arms and the expansion pack and is kind of the continuation of DeathByPewPew's Combined Arms Integration Project, which in turn is the continuation of my Weapon Pack Integration Project.
any reason why ? i guess it doesnt really matter was just curious because was checking for updates in vortex and this mod had a red flag so i uninstalled it altogether
I've released a new version of this project called Combined Arms Integration Project, which covers the weapons from Combined Arms and its official Expansion Pack. Thanks to DankRafft for giving me permission to do this and build it from WPIP. Cheers!
I'm having an issue where my high explosive weapons aren't doing any additional damage or AOE damage. For example, I'll kill a raider with a gun in, let's say, 3 shots, then I'll mod that same gun to have high explosive rounds, and I'll kill the same raider in 3 shots again, even though the damage of the gun SAYS it's doing more when I apply that upgrade. Also, none of those guns modded with HE rounds do any AOE damage. I'll fire them into a group of enemies or at the ground/wall directly in front of me, and neither those enemies nor my character takes any damage at all. Is this a common issue? How can I fix this?
Something weird happened today. The SPAS turned invisible, every other weapon still works normaly. I can shoot the SPAS, modify it, it's just the model that's gone. I'm using Combined Arms Expansion and the WOP mod. I've tried reinstalling and redownloading it, to no success. Any ideas, everyone?
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Anyone is welcome to make and release a patch themselves though.
https://www.nexusmods.com/fallout4/mods/63658
But my guns have no sway motion, so the hold breath function serves no purpose. Am i missing something?
I'm using Combined Arms Expansion and the WOP mod. I've tried reinstalling and redownloading it, to no success. Any ideas, everyone?