Absolutely love this mod! I wanted a bit more life to the landscape, but other similar Mods made everything too lush and green... I prefer the Autumn aesthetics.
The description doesn't mention it, but this will change some of the foliage in the DLC worlds. I've only been to Far Harbor so far, but assume Nuka World will also be affected as it overrides some of the shared textures (like vines, privet hedges, etc) Also any 3rd Party workshop mod items that pull those same textures.
Note that if you have any Mods that effect Settlements this does cause some minor conflict. I have the "Settlements Extended" mod to make some of them larger and could not scrap things outside the original areas. So to fix that, this Mod needs to be BEFORE any of those types of Mods in your Load Order. Once I did that all was perfect!
please consider adding something like "trees" to the title because i have never even heard of this mod before and it is now my favorite flora mod for fo4. it's criminal how little endorsements and downloads this mod has.
Even the concept is so f*#@ing cool. Endless fall. I have to agree its my favorite as well but they will probably only update the "successor" with alot more trees everywhere
Well, aren't I just an idiot for only downloading the grass file and not the trees, I was extremely upset when I only saw fallen leaves. Very beautiful mod
Would really like to continue using this, but I think I'm getting the same shimmering tree LOD bug someone reported earlier. The tree LODs have random flickering white lights. It's noticeable in the area south of hardware town. It happens with both the premade LOD and with self-generated LOD.
Not sure if relevant, but I found this XLodGen thread describing a similar issue. Maybe something is wrong with the mod's LOD files?
UPDATE I overwrote the Maple and Aspen LOD files with the ones from "autumn" download in the The Aspen Commonwealth page. Shimmering has been greatly reduced. There is still some trees with the bug, but they might not be covered by the ones I replaced.
I love the look of this mod! But is it possible to get this compatible with mods like Minutemen Watchtowers and South of the Sea - Atom's Storm? If not, is there a version of this that simply replaces or retextures the dead trees to the alive trees instead?
Hi, Really loving your mode so far, my new go to for green. Also really appreciate the separate files, adds to the mod as a whole.
I don't know if its possible but I was wondering if you could add the 'tree/shrub' and pictured here? and its ilk, to the ?Non-harvestable list. This is without any green mods at all yours included. If possible and ya need more info just let me know.
Edit - Added: Also I came across the this during a rain storm, notice the 'white' branches. Kinda off putting for me and just wondered if it was a setting I could, I did turn off enb with not much difference. Lastly, close up of pine trees see quite low res, again is that norm? Any change to provide a higher res option?
Cheers and thanks again for your hard work and time :-)
59 comments
The description doesn't mention it, but this will change some of the foliage in the DLC worlds. I've only been to Far Harbor so far, but assume Nuka World will also be affected as it overrides some of the shared textures (like vines, privet hedges, etc) Also any 3rd Party workshop mod items that pull those same textures.
Note that if you have any Mods that effect Settlements this does cause some minor conflict. I have the "Settlements Extended" mod to make some of them larger and could not scrap things outside the original areas. So to fix that, this Mod needs to be BEFORE any of those types of Mods in your Load Order. Once I did that all was perfect!
Not sure if relevant, but I found this XLodGen thread describing a similar issue. Maybe something is wrong with the mod's LOD files?
UPDATE
I overwrote the Maple and Aspen LOD files with the ones from "autumn" download in the The Aspen Commonwealth page. Shimmering has been greatly reduced. There is still some trees with the bug, but they might not be covered by the ones I replaced.
In my game:
Really loving your mode so far, my new go to for green. Also really appreciate the separate files, adds to the mod as a whole.
I don't know if its possible but I was wondering if you could add the 'tree/shrub' and pictured here? and its ilk, to the ?Non-harvestable list. This is without any green mods at all yours included. If possible and ya need more info just let me know.
Edit - Added: Also I came across the this during a rain storm, notice the 'white' branches. Kinda off putting for me and just wondered if it was a setting I could, I did turn off enb with not much difference. Lastly, close up of pine trees see quite low res, again is that norm? Any change to provide a higher res option?
Cheers and thanks again for your hard work and time :-)
Is "VISI PreVis Files Timestamp" something i can safely ignore?
(BostonFPS: 2017.12.09 - Autumnal: 25.09.04.)