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TheFriedturkey - HcGxGrill

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131 comments

  1. glasscanon7
    glasscanon7
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    • 1 kudos
    Hey I uses the latest version, it's works fine, sound are all there, reload sound is working. However I play in survival with equal receives and output damages on player and let me tell you, it's make ALL the Pipe weapons obsolete. 

    The pipe pistol damage is 14 and that is suppose to be in .38 special, this Smith and Weston .32 revolver deal 22 damages. The fix is to heavily decrease it's ranges, its should be less than the basic Pipe pistol, I manages snipes all across the end of Concord to Preston on the tower with this thing, and make the damages 16 or 18. 
    1. Zarandok501
      Zarandok501
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      • 2 kudos
      That's because it's a much slower weapon than the pipe pistol. It needs higher damage to have a decent DPS. Otherwise it would become obsolete very early. It's not realistic, but well balanced for gameplay.
  2. UnnecessaryByron
    UnnecessaryByron
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    Does anyone know of a patch to make these spawn only in their .38 variety and not let the .32 ammo spawn? I want the mod but don't want an extra ammo type floating around.
    1. TransbianKat
      TransbianKat
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      • 1 kudos
      you could edit it with fo4edit to use .38 and add .38 ammo to the LL
  3. cerebii
    cerebii
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    Not a big deal but the 00DCAmmo32Caliber ammo this adds is missing a preview transform.
    Ammobox works well.
    1. AmadeusOnagro
      AmadeusOnagro
      • member
      • 9 kudos
      It's because the ammo is lacking a transform preview.

      That's easy to fix: using FO4Edit, open the plugin, go to Ammunition, select the item 00DCAmmo32Caliber and add Ammobox [TRNS:0007B9C1] to PTRN - Preview Transform field. Save the plugin and you'll now see the ammo box when you access your inventory.
    2. cerebii
      cerebii
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      Isn't that literally what I said lol
    3. leedham1
      leedham1
      • supporter
      • 1 kudos
      I thought you couldn't/shouldn't edit .esl's in fo4edit. I'd love to to make it double action, etc.
    4. Zarandok501
      Zarandok501
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      • 2 kudos
      I had no idea how to do it, so thank you for the detailed instructions.
  4. LegendaryD
    LegendaryD
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    Thank you for this awesome mod! Now that Point Lookout is released, will this be updated to use the excellent .32 ammo tin and same ammo as the .32 Hunting Rifle without forming two .32 ammo pools? Or are they just two separate ammo entities due to dependencies or general creation kit weirdness?
    1. Zarandok501
      Zarandok501
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      I just copy-pasted this ammo to the Point Lookout weapons you mentioned, and they work perfectly. ('Ammo' and 'LNAM - NPC Ammo List' lines need to be changed.) Now there is only one .32 ammo type in my game.
  5. Prkr2003
    Prkr2003
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    • 0 kudos
    not sure if anyones asked this yet, but will a patch for munitons ever be made? I havent tried using this with it installed yet but id assume itll make 2 .32 calibers spawn
    1. Zarandok501
      Zarandok501
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      https://www.nexusmods.com/fallout4/mods/62062?tab=files
  6. Thegamefud
    Thegamefud
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    • 0 kudos
    Legendary idea: Brazen bull

    effect: Incendiary
    mods: bronze tint, supressor, standard barrel
  7. katiefrog01
    katiefrog01
    • supporter
    • 37 kudos
    Is there any chance you might release this as a standalone mod at some point? What I mean is this mod, but without adding it to level lists, so the only way we can obtain it is crafting it.
  8. TheRawtuna
    TheRawtuna
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    Anyone know how I can reduce its spawn rate on enemies, either in f04edit or the CK? It spawns on raiders way too often compared to the pipe pistol.
    1. i also have this complaint

      this gun is freaking everywhere
  9. AnonymousParte
    AnonymousParte
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    Is there a way to replace the pipe revolver with this weapon?
    1. AnonymousParte
      AnonymousParte
      • member
      • 0 kudos
      Maybe also add a replacer for the cap waste 10mm to replace he standard 10mm
  10. AngelsDefiance
    AngelsDefiance
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    is there a unique varient of this gun? just wondering cause sometimes they put in unique versions, sometimes they dont. hard to tell a lot of the time.

    just wondering cause i wanna know if i should try to recreate wild bills sidearm or if ill just find it eventually anyway