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Maurice Grela - Lisa Smedman

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MauriceGrela

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29 comments

  1. Charvelx04
    Charvelx04
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    Played this all the way through... to be told I was a cheater.

    However, in the end... I could not leave the facility. No matter what I did, I was stranded inside with "inaccessible" doors... and no, you cannot tcl your way towards any viable exit.

    Saved my game, loaded a previous one... saved that, exited, removed mod... cannot endorse.

    Sorry.
  2. MrBradlerz
    MrBradlerz
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    I finished the tests and all I got was this room with mole rat cages, a robot named "O.V.E.R.S.E.E.R.", and a terminal displaying "recommended" vaults. No control center or special items; the description is very misleading when it mentions a control center. Is there something I did wrong?
  3. Mikeyway95
    Mikeyway95
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    Playing on Xbox One. Right in the beginning where the terminal is to start it tells me to start the strength test and gives me a map waypoint but there's a wall blocking my path
  4. Barclay99
    Barclay99
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    Comically bad.
  5. hucker75
    hucker75
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    Completed it, but I go back to get my results and the terminal does not accept input, it just displays:

    Vault Tec
    Test subject intake terminal
    1. ccrc28
      ccrc28
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      Same thing here, there's a map mark over the terminal but its screen only shows "Vault tec Test subject intake terminal" with a cursor blinking at bottom and nothing happens

      After exit the terminal map mark don't vanish.

      (with the mole rat I choose "i'm talking with rats" "you let robbots..." then exit option)
  6. TheLost104
    TheLost104
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    I haven't tried it yet but dose anyone know where I could get it marked on my map and if you cant where it is 
    1. MauriceGrela
      MauriceGrela
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      Hey, it's in the Vault tec office. You can view how to find the chamber by watching the video I made 
      https://youtu.be/eY-v79DyPts
  7. ChickenSupreme9
    ChickenSupreme9
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    Real awkward beginning - between the outdated instructions about putting your stuff away and a wall that shouldn't have been there barring progress past the first terminal, I wasn't really sure what to think. Fortunately tcl solved the problem, and the rest went off without a hitch.

    The quest itself is okay.
  8. cell943
    cell943
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    I'm at the terminal to start the quest in Vault-Tec HQ, but the terminal just says "Error" and won't let me interact with it. Anything to do about that?

    Edit: The problem was there was another terminal there covering up your terminal. I disabled that one and was able to continue. However, no slot opened up for me to deposit my items in nor retrieve the PIP. I was able to continue into the vault with all my items.
    1. MauriceGrela
      MauriceGrela
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      Thanks for the report! 
      I've noted it down as a bug. 
    2. Guerlot
      Guerlot
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      Actually, that terminal in conflict (Ben Arnald's Terminal) is from Sim Settlements 2. So if you haven't done that quest in Sim Settlement 2, not a good idea to disable that terminal

      If we move  a bit to our right, we can highlight the S.P.E.C.I.A.L. Terminal and initiate the quest
  9. Freakshrike
    Freakshrike
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    A quick and fun mod.
  10. AJBURNS
    AJBURNS
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    Just finished the quest. Some cool stuff in here. Loved the bobblehead bit.
    This is worth developing further and has obvious extensions - hope you will continue.

    In my game the initial terminal states that all gear should be removed and placed in a slot. Did you mean the trunk? I've seen other mods remove gear automatically & this might be an idea for your mod with the gear to be collected afterwards from the trunk.

    BTW 'Andy Cap's wife' ??!!  LOL
    1. MauriceGrela
      MauriceGrela
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      I tried forcibly taking the players items, however higher level players tent to acquire a lot of clutter throughout their adventures which caused a none stop stream of UI notifications that slowly noted each item that was removed. It really took me out of the experience so I decided to let players keep their equipment, since there's not test conductors there to enforce the removal of items. 
    2. LPlates
      LPlates
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      Might be worth looking at Depravity :-  Depravity - A harmless bit of fun
      It takes all from you and you get it back all at once a well! without loads of messages...
    3. dsp2003
      dsp2003
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      No, just NO. I repeat, do NOT use script from Depravity.

      Not only it removes the items, but due to game engine bugs it literally annihilates all the items after a certain amount - you aren't gonna get any of your rare stuff back. This is why mods that remove this exact invasive script from Depravity, Fusion City Rising and Outcasts and Remnants exist.
    4. MauriceGrela
      MauriceGrela
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      thanks for the heads up! I've decided to leave it as is. 
    5. RustCladKing
      RustCladKing
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      What mods exist to fix those scripts from Outcasts and Remnants?
    6. hucker75
      hucker75
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      I used a console command to put everything in the trunk, but since there's no "slot" providing me with a jumpsuit, I'm about to attempt the test starkers (yes I have a nudist mod).