Fallout 4
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Aaron209928

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  1. Nitan22
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    Hey there, sorry to intrude but have you considered including rechambers for wildcat calibers? I'm currently creating some custom models for Caliber Complex and its kind of depressing to know the wildcats will go unutilized.
    1. Aaron209928
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      I want to but I wouldn't know what weapons to do it with. When I make patches, I look the weapon up on Google and Wikipedia to see what they use for ammo. If you have any suggestions for Wildcat ammo, I'm down for it.
    2. Nitan22
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      I'll try and compile a list of my findings/suggestions about the Wildcats. This may take a while.
    3. Nitan22
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      I've typed up a list of Wildcats I've currently encountered, including the sorts of weapons they can be patched onto and some stats to go along with the rechambers. However, the list is very long and expandable, so as to not clog up the comments, here is a link to an article I've made that contains the list: https://www.nexusmods.com/fallout4/articles/4356. Thanks again for taking up this request, I hope what I have provided is helpful. If you have any questions or concerns, feel free to comment on the article.
    4. Aaron209928
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      Thank you for the article! I will see what patches I can update with WIldcat ammo based on your info.
  2. JaceJuggernaut
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    I see there's two new weapons, the FN Five Seven Mk2 and F2000 rifle.
    Wondering would it be prudent to offer both with 5.7x28mm options in addition to the rifles usual 5.56mm as a riff on that idea behind the P90 and original Five Seven as a pair.
    1. Aaron209928
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      The F2000 only uses 556 ammo in real life.
      But I will make a patch for the FN Five Seven Mk2.
  3. mikaelangelis
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    does CC patch support Tactical reload v1.4 or it is unnecessary?
    1. Aaron209928
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      I don't think there'll be any issue using it or not using it.
  4. Ithilianrangr88
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    well my friend, a gargantuan amount of weapon mods has been released recently, a majority of them are from WarfightersWorkshop lol! you're gonna have you work cut out for you lol, no need to rush though, take your time! but here's the links to each weapon and their respective authors and the respective ammo these guns use, good luck lol:

    Call of Duty Weapon Mod Deposit II by WarfightersWorkshop - https://www.nexusmods.com/fallout4/mods/77120 (RM227 - 6.8mm TVCM, Staccato P 2011 - 9x19mm, Malyuk 'Vulcan-M' - 5.45x39mm/7.62x39mm/5.56x45mm NATO, IMI Galil ARM - 5.56x45mm NATO/7.62x51mm NATO, FAMAS - 5.56x45 NATO, Marlin Model 336 - .30-30 WCF/.35 Remington/.444 Marlin, PP-19 Vityaz - 9x19mm, Remington M2010 ESR - .300 Winchester Magnum, SIG MCX Spear - 6.8x51mm/.277 FURY/7.62x51mm NATO/.308 Winchester/6.5mm Creedmoor, Stoner 63 - 5.56x45mm NATO, TEC-9 - 9x19mm, AK-103 - 7.62x39mm, AK74U - 5.45x39mm, SIG MCX - 5.56x45mm NATO/.300 AAC Blackout/7.62x39mm, HK53A2 - 5.56x45mm NATO) It's possible he may add more in the future, I'll keep you updated lol!

    MWIII - ACR Bushmaster by WarfightersWorkshop - https://www.nexusmods.com/fallout4/mods/76400 (from what I've researched, this rifle can be converted to shoot: .223 Remington, 5.56x45mm NATO, 6.8mm Remington SPC, .450 Bushmaster, 7.62x39mm, 6.5mm Grendel, & .300 AAC Blackout)

    Expansive Kalashnikov 3.0 - Staccato P M2011 by WarfightersWorkshop - https://www.nexusmods.com/fallout4/mods/78156 (5.45x39mm & 7.62x39mm for the AK's & 9x19mm for the Staccato P M2011)

    MW2019 - CR-56 (Galil ACE) Assault Rifle by BlueeeenMoonEater - https://www.nexusmods.com/fallout4/mods/77240 (5.56x45mm NATO, 7.62x39mm, 5.45x39mm)

    MW2022 - 9mm Daemon (Staccato-P) Pistol by BlueeeenMoonEater - https://www.nexusmods.com/fallout4/mods/78345 (9x19mm)

    MW2019 - Model 680 Pump Action Shotgun (aka 870) by Shawnee1222 - https://www.nexusmods.com/fallout4/mods/77134 (12 gauge, 16 gauge, 20 gauge, 28 gauge, .410 Bore)

    MW2022 - Cronen Squall - General Dynamics RM227 by OzzyTheRaven - https://www.nexusmods.com/fallout4/mods/77442 (6.8mm TVCM)

    MW II Lockwood 300 by Alphaccca - https://www.nexusmods.com/fallout4/mods/77574 (12 gauge, 16 gauge, 20 gauge, 28 gauge, .410 Bore)

    MW2022 - Lachmann Sub and Shroud - HK MP5 and MP5SD by OzzyTheRaven - https://www.nexusmods.com/fallou4/mods/77503 (9x19mm)

    MW2023 - BAS-B (SIG XM7 Spear) by Winter2198 - https://www.nexusmods.com/fallout4/mods/76876 (6.8x51mm/.277 FURY/7.62x51mm NATO/.308 Winchester/6.5mm Creedmoor)

    F4NV .44 Magnum Revolver (Smith and Wesson Model 29) by ShimSham000 - https://www.nexusmods.com/fallout4/mods/77869 (this is technically a replacer for the vanilla .44 magnum in F4, so if it's not possible that's okay, but besdies the .44 Magnum, the S&W M29 can also shoot .41 Special)

    Chinese Pistol Set (aka Shansi Type 17) by neeher - https://www.nexusmods.com/fallout4/mods/77568 (.45 ACP)

    BH PPSh-41 - Submachine Gun by Broodahood - https://www.nexusmods.com/fallout4/mods/78134 (7.62x25mm Tokarev)

    FN Five-seveN MK2 by Laedenware - https://www.nexusmods.com/fallout4/mods/77872 (FN 5.7x28mm)

    WHOOO!!! what a loadout lol, I'm so sorry for this HUGE friggin' list of weapon mods for you to go through, these are all such great weapon mods that deserve your touch in terms of the correct ammunition, I'm aware that some of these already use some of the vanilla ammo! once again I apologize lol! take all the time you need, I'm very patient! take care and have a great day and thank you for your time, cheers :)

    Update: Sorry, just recently, two more Bad-A weapon mods have been released that require your magic touch for ammo! Here are the links:

    CZ Scorpion EVO 3 A1  Micro by MsVal - https://www.nexusmods.com/fallout4/mods/77483 (9x19mm)

    Glock Kit - CAA Micro Roni and Glock by GoldenDarknezz - http://www.nexusmods.com/fallout4/mods/79132 (9x19mm)
  5. kamikaze549
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    Hi, just a quick suggestion. You have the New Vegas Colt single action army using 44 magnum and 38 special. While both these are calibers it came in, I think 45 long colt and 357 magnum would be better. 45 long colt while not the first it was chambered in, was the most popular and most produced. And 357 magnum is the one used in New Vegas that this mod is a recreation of. Plus most mod guns don't use these ammos so it gave the a use.
    1. Aaron209928
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      I like that suggestion. I'll implement it into the next update.
  6. TGG3
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    Hi, just wanted to ask for a patch for this new mod https://www.nexusmods.com/fallout4/mods/78156

    P.S: This mod is a fantastic resource, and I appreciate the collective time it took to make all these!
  7. jesusyvan
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    Can you patch https://www.nexusmods.com/fallout4/mods/77442   ?
    I tried it in FOedit and failed
  8. My Modern firearms mod is missing ammo. I mean when i even have requared ammo, i'm showed that ammo is missing. So i can't use any weapon of MF mod. I instiled mod how it was guided but anyway something does not work.
    When i'm instiling this patches with Vortex, the check of Moderm Firearms is blured for some reason.  
    Have any idea how to make CC work with MF mod. 
    1. Aaron209928
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      This probably because the version you're using is the current version and not 2.6.9. I haven't updated the Modern Firearms mod because I don't have the current version to edit. Do you know where I can get the current version so I can look at it?
    2. https://modern-firearms-fo4.info/ I belive this is official web-site.
  9. RatManfromItaly
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    patch for MW AS VAL?
  10. TheRanger08
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    Ive got a question about the Vintage Shotgun Winchester 1897 patch, why is it chambered in only 16G in this, you could get it in both 12G and 16G, and 16G is damn near impossible to find in game
    1. Aaron209928
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      I'll make the edit in an update. When it was suggested, they only showed 16G and I didn't look it up.
  11. marauder345
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    Is it possible to make a patch for the galil and stoner 63 in this mod? https://www.nexusmods.com/fallout4/mods/77120?tab=files