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Pendan

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pendannadnep

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18 comments

  1. RhaevynHart
    RhaevynHart
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    • 42 kudos
    Does this work with CBBE?
    1. pendannadnep
      pendannadnep
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      • 81 kudos
      When I was playing 2 years ago I used CBBE so think it should still be fine.
    2. RhaevynHart
      RhaevynHart
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      OK thanks!
  2. Cave77
    Cave77
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    • 2 kudos
    That the visitors don‘t fight anymore leads to some hilarious situations. I was called to defend The Slog and there where supermutants and some of the Mechanists robots. A crazy fight ensued and two of the visitors just walked calmly between exploding robots, firing turrets, screaming Mutants, fighting settlers and my Sole Survivor, all duking it out with each other.

    Aside from that great addition to SS2. The default visitors often looked really strange.
    1. pendannadnep
      pendannadnep
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      I did change the visitors from Aggressive to Unaggressive. I left them as Helps Nobody but maybe would be better to change to Help Allies.
  3. c0c0c0
    c0c0c0
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    • 35 kudos
    Nice little slice of immersion. Should be required. Actually, *should* be merged into SS2 proper.
  4. worseman666b
    worseman666b
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    Ok to add the mod mid playthrough? Would I have to wait for the visitors to reload if they're already spawned in the save? Also is it safe to change their names in fo4edit too? I'm bothered by how all the visitors don't have their second names capitalized like most other generic NPC names such as raiders. So I'm trying to do that too if it's safe to do mid playthrough
    1. pendannadnep
      pendannadnep
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      Yes, it is safe to add mod mid playthrough. Currently spawned visitors will not be changed. Visitors do despawn and respawn regularly when you leave the settlements. Yes, it is safe to change the names with FO4Edit mid play through.
  5. jchernandez
    jchernandez
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    It even fixed the Hub of the problem mission where my SS asks Jake why he is all geared up but he isn't but with this mod it is patched and Jake actually wears additional armor. Thanks again!
  6. deleted56526077
    deleted56526077
    • account closed
    • 3 kudos
    compatible with Better Settlers?
    1. pendannadnep
      pendannadnep
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      Yes, visitors are not effected by anything that Better Settlers does from what I can tell. Better Settlers changes the outfit worn by setters to its own internal outfit. There are other mods that change what settlers wear with the FO4 built in WastelanderOutfit or through the Leveled Item list LL_Wastelander_Outfit that it points to. Those mods will change what the "Visiting wastelander' wear with my mod installed but Better Settlers does not do that.
    2. deleted56526077
      deleted56526077
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      • 3 kudos
      Thanks for the reply.
  7. jchernandez
    jchernandez
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    Just tested in-game and it is great! Thank you! No more visitors all wearing the same creepy overcoat!
    1. pendannadnep
      pendannadnep
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      Thank you for endorsing the mod. Occasionally that "creepy overcoat" will show on a few visitors but a lot less often and only those with names like scavenger.
  8. aiTookMyJob
    aiTookMyJob
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    • 99 kudos
    Does it completely replace the outfits or add more to a list of possible outfits?
    1. pendannadnep
      pendannadnep
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      • 81 kudos
      Both, outfits replaced by versions that have multiple variations.
    2. aiTookMyJob
      aiTookMyJob
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      • 99 kudos
      It looks great thanks :D
  9. giftedvenus8046
    giftedvenus8046
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    how is this posted on febuary 4th nani