Do you mean it doesn't show up in the spawn location or the gun itself has no textures? Hate to be all "works on my machine :^)", but, yeah, it shows up for me, installed on a different drive than the one on which I made it, for what it's worth. Any mod that edits the interior of the Concord Speakeasy could easily be the cause and overwrite it. I presume you've already tried adding it through the console or switching up your load order, yeah? Let me know.
No textures at all an its because for some reason my game only works with esl and not esp an if yours isnt a esp then idk why, sorry its my game probably an not the mod
Weird, this is an ESP and not an ESL. Did the mod install correctly (like, are the textures in the proper folder "Fallout 4\Data\textures\Weapons\N90 Hurricane")? I could try sending you the texture files or something.
No its cool TY though, i remember it worked before the glitch so its not the mod. A while ago for some reason a bunch of my mods went invisible or stopped working idk why. I probably have to delete all my saved game an then uninstal an reinstal the whole game. i did it before but i forgot to delete the saves so its still glitching. if that doesnt work i guess i'm just gunna quit Fallout 4 :*(
I've uploaded an ESL version in the optional files section. Try it and let me know if it works. It's not compatible with saves that have the ESP, though.
The plugin itself is an ESL, converted in the Creation Kit, they're the same size because of the texture files in the zip (in fact the ESL and ESP plugin files themselves are both 12KB anyway). Sucks it didn't work though, damn.
Now THIS is the type of thing we need more of on the nexus. All the guns in the R&C series would make amazing mods, though some would probably be a bit difficult to implement. Spiderbot, for example. Hope you do more of these.
A lot of weapons with cool effects could be kind of hard to implement correctly, like any of the various morphing guns. But something like the Plasma Coil would be pretty fun to make.
There are a few I could see being reasonable to make, another idea would be Jak & Daxter's weapons, the only big issues I see are in things like the nuke, the red circle gun and the third yellow weapon that sends out the hovering turret thing. Either way, this is a good one, and I hope you do some more!
Nah, the Cryolator's grip is more like a traditional underbarrel grip, but just lower and offset to the left a little bit. I just went into Vault 111 to grab it (totally forgot about it all this time) and checked.
Ah, gotcha. I know the Solar Cannon in the CC uses the Cryolater stance to create a sidegrip, but now I think about it might be moving the barrel down to create the illusion it if that's the positioning.
30 comments