Yes. This guy is good at making nice models, but I guess he's not got at making weapons since he never uploads anything more than models and textures. Which is reasonable. Just makes you wish someone would use the resources.
Since when, I've not seen any at all. Only thing I\ve seen done so far is Modders using SetDressing meshes on top of existing weapon meshes. No custom meshes have been generated at all.
If so, I'd probably ask to use em, cuz I'm currently smashing my head against my desk trying to figure out how I'm going to port my Mason Jar Mine mod from FNV, as it uses pretty damn much ALL FNV resources and assets, and I will probably need to remake the mesh from scratch...
Is this model based off of High School of the Dead? http://vignette3.wikia.nocookie.net/highschool-of-the-dead/images/a/a3/Hirano-kohta-nailgun-2.jpg/revision/latest?cb=20110410222152
For your Maya issues: Start Maya and try merging the contents of your corrupted scene into a new scene. If it works, save with a different name and close immediately, then open it again. If that doesn't work, try making a standard primitive ( any will do ) and then attempt to merge the scene.
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http://www.nexusmods.com/fallout4/mods/7715
If so, I'd probably ask to use em, cuz I'm currently smashing my head against my desk trying to figure out how I'm going to port my Mason Jar Mine mod from FNV, as it uses pretty damn much ALL FNV resources and assets, and I will probably need to remake the mesh from scratch...
Start Maya and try merging the contents of your corrupted scene into a new scene. If it works, save with a different name and close immediately, then open it again.
If that doesn't work, try making a standard primitive ( any will do ) and then attempt to merge the scene.