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LawBringer55

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53 comments

  1. DavidTear
    DavidTear
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    This mod conflicts with this one, A StoryWealth - Assorted Patches. Which one should I load first?

    The only conflicting file is Data/RecruitableSettlersLeaders2.esp
    Just realised they're the same mod.
  2. Shapachan
    Shapachan
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    just a thought I have not used this mod but I have used  Socharis mod and found that with that mod often I would have to load the list twice. The first time would only show the name from the last time I ran it, I would run it again and the full list showed up. One other thing I noticed is that NPC that were mayors would show on the list and could be used again. Now they would be mayor in 2 towns but only seen in the last town I made them mayor. 
    Shapachan
  3. mrsergov
    mrsergov
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    Leaderboards have stopped appearing in two settlements. Pressed many times, writes enter the workshop and appoint the mayor manually. A settler is appointed but does not become a measure.
  4. mrsergov
    mrsergov
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    Thank you all!
  5. ChosenOfAtom
    ChosenOfAtom
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    I found some settlers in this mod...But they just say: yeah ? huh?...
    and then They don't say anything ,and they can't be my settler...just stay at theirself 's place ..just stay..... should I join their faction ?because in my game ,I haven't join nukaworld now...
    1. Meseeks
      Meseeks
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       Some of them have requirements to be met before you can recruit them. This is from the articles section of the original mod https://www.nexusmods.com/fallout4/articles/476
    2. Meseeks
      Meseeks
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      Also this one for the FH settlers. https://www.nexusmods.com/fallout4/articles/483
    3. ChosenOfAtom
      ChosenOfAtom
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      Thank you...I got it !
  6. RhaevynHart
    RhaevynHart
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    I really want to use this (again) but the required mod has so many issues I'm loathe to install it in my newly installed game and tweaked LO.  Opinions?
    1. LawBringer55
      LawBringer55
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      Which required mod are you talking about? Sim Settlements 2 or Recruitable Settlers?
    2. RhaevynHart
      RhaevynHart
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      Recruitable Settlers LOL, SS2 is just fine.
    3. LawBringer55
      LawBringer55
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      I'm not aware of any issues with Recruitable Settlers. It hasn't caused any problems in my playthroughs, at least none that I've noticed. 
  7. hamletsdead
    hamletsdead
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    Delete
  8. Praetoriax
    Praetoriax
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    REQUEST:

    Some of the NPC have passive bonusses, such as happiness from Jenny, this info is listed in the tracker section of the Holotape, but this informations is lost when you recruit the settler, as the record is removed.
    Can we have a second menu option in the tape that displays recruited NPCs and their profile? so we can consult info again after recruiting them.

    Already added a list to the article covering the commonwealth NPCs
    1. LawBringer55
      LawBringer55
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      This mod doesn't touch or change anything in the original Recruitable Settlers mod, it only adds the settlers from that mod as potential leaders for Sim Settlements 2. What you're describing is an issue with the Recruitable Settlers mod, not this one, and would need to be done by the Recruitable Settlers mod author, Socharis. 
  9. TR71777
    TR71777
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    All I see is one leader which is Preston Garvey and no one else I downloaded everything that was needed and yet I only get one leader?
    1. LawBringer55
      LawBringer55
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      The settlers have to be recruited first, before they will show up as an available leader. Also, I noticed that they don't always register the first time you try to select a leader. Exiting the menu and re-entering it always worked on my end.
    2. TR71777
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      well I have recruited almost all but still only see preston garvey?
    3. LawBringer55
      LawBringer55
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      The only other suggestion I have is to make sure the settlers are assigned to the settlement you want them to lead before you try to select them as the leader.
    4. andy5981
      andy5981
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      I am having the same issue.  Have all the requirements but am not getting any additional leaders showing.  Have recruited Alice and Chelsea so far and neither are showing as available leaders,   Have alice assigned to gray garden and Chelsea to Taffington Boathouse and neither show on the city planning desk for either settlement.
    5. LawBringer55
      LawBringer55
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      I tested Alice at Graygarden and Chelsea at Taffington Boathouse, and both showed up as available leaders. I'm not sure what's causing the issue on your end.
    6. ac90909
      ac90909
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      I have the same issue, where the recruited settlers don't show up in the list of available city leaders from the city planner's desk. However, I found a workaround which is to go into workshop mode, and physically assign them to the desk. Then you get the message that this person is now in charge of the settlement, and they will go sit at the desk and work there as normal. 
    7. mr2blobby
      mr2blobby
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      same issue here
    8. Praetoriax
      Praetoriax
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      I have this with some settlers, yet they showed up at a later stage. Not sure what triggers it.
      Jenny being an example, Alice showed in the list straight away. But Jenny, who was at the settlement already showed days after I assigned her through WS mode. Other playthroughs Jenny shows up immediately.
  10. Keth
    Keth
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    My god the level of complexity that goes into this mod is a little staggering for a novice modder like me. I can use xEdit and the CK for some pretty basic stuff like tweaking various details and stats on armor and clothing, and even Face Ripper to make a custom NPC overhaul, but this kind of project is pretty daunting now that I've looked under the hood. I've been trying to study your mod so I can make a similar patch for the settler addon part of Tales from the Commonwealth and it took me over 2 hours to finish the first NPC, but I think it'll be a bit easier now that I have a baseline to copy from. I don't know how you found the patience to do that, but kudos to you.

    1/29: Well, I ended up throwing in the towel this morning when I opened up my patch only to find the CK didn't actually save the leader traits I spent hours learning how to set up. No idea what I did wrong, but I'm just gonna shelve this project until a time when I feel more motivated and I'm not recovering from a root canal. I still really appreciate the work you did with this mod though, because it's hard to actually get SS2 rolling at the start of the game with no spare companions to use as a city leader.
    1. LawBringer55
      LawBringer55
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      Thanks, I appreciate the kind words. But I can't take any credit for the complexity of this mod; I merely followed the tutorials from the Sim Settlements website to do this. All the credit should go to KingGath and his team.