Fallout 4

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Blackbelt

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Blackbelt16

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  1. Blackbelt16
    Blackbelt16
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    Taffington Update (1.0.3) Added Taffington Boathouse plan, converted the 3 settlements into 1 esp. Considering deleting the optional files. 
  2. Casen87
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    So this seems dead.

    The BOS mod is not valid.
    1. lightguidste
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      seems to work for me at least county but decided to go vanila for now there untill i have more optiuons unlocked  think some are stuck because the pridwin has not yet arrived in my playthrough
  3. HowlingWind1
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    should update Descrption with Link to Dead Wasteland, is most likely why a lot are getting the missing Plugin warning in Settlement Desk(note County Crossing and Nordhagen) are the ones that saying Warning Missing Plugins Taffington is fine
    1. JayAugustinVerner
      JayAugustinVerner
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      No, even with Dead Wasteland I still have this "missing plugins" message.

      EDIT.
      So there is another plugin that the author never mentioned. So If you have
      Modular Fencing but still have a "missing plugin" message then you miss this - Stackable Concrete Foundations
  4. majesticalballs
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    is there something similar to this for sim settlments 1? i'm doing my first play through of fallout 4 on pc with mods, actually just my first playthrough on pc. Still debating on wether or not i should wait for conqueror stuff to come out for sim settlments 2 it looks so god damned cool going around the wasteland waging war n shit.
  5. Stefanwintersss
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    i love the mod only problem i have is  missing plugins warning at the city planner  i triple checked and have all the mods  so i got no clue  what it could be should i be worried about this  or anything i can do about  this anyhelp would be wonderfull :) ty in advance 
  6. codered560
    codered560
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    Quick question at level 2 for the taffington boathouse plan a few of the platforms and plots,  which are placed outside the boundaries of the settlement during level 0-1. Would end up being scrapped and I can't restore them even when refreshing the city plan. Is this a result of not having the clean my settlement mod or a problem with the scrap profile?  
  7. rylasasin
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    Just a heads-up, but one of the requirements (Brotherhood of Steel Modular Fencing) has been replaced by cVc Dead Wasteland, and it's author has set the former to hidden.
    1. Blackbelt16
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      Thanks. cVc offered me the files for his fencing I was using so in the next settlement update (coming with the CP contest) I'll add that to the mod itself and link Dead Wasteland as a recommended. 
  8. lightguidste
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    any chance on feed back to earlyer posts like the returning free flying camera bug i encountered hate to also have this happen over the beach town :-)
    1. Blackbelt16
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      Is it happening at Nordhagen? I did not use any camera markers so it shouldn't be. 
    2. lightguidste
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      i only had this if i build the settlement at county wich is why i waited for feed back before again letting the folks there build youre layout !
  9. Mavkiel
    Mavkiel
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    Looks wonderful. The only bit that gives me pause is the esp flag. Can this mod be turned into an esl or esp flagged esl and work?
    1. Blackbelt16
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      not sure why your manager is flagging it, but if you would like an esl version you can dm me. 
    2. Mavkiel
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      Sorry I wasn't clear, two methods of esl files, one is to actually convert it to esl. Then the other is to just check the esl flag on an esp file. Which from my understanding would treat it as an esl for mod limit purposes. The downside would be if another mod was trying to use your mod as a master.
  10. GEMont
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    I noticed this has a "must-have" list that includes CC purchased mods.
    Are you ever planning to do a non-commercial version?
    1. Yasod
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      Where do you see a CC requirement?
    2. Blackbelt16
      Blackbelt16
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      Community Club content is not required for this pack.
  11. lightguidste
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    POSSIBLE BUG?

    i desided to let SS@ run this settlement build and i think i found a anoying bug
    i had the free float camera function when building set to OFF but dispite that setting the moment i trigger the build i end up in a video mode showing me the build but that so far never ends i have seen it go around the settlement 4 times now already and still keeps cirlcing !

    And even more anoying when u walk far enough away to skip this event  the moment i initiated the city build in croup manor the camera takes of to county !

    Also another caviat during that fly over i keep seeing built slots like 4 levels up in the air all colored bright red with numbers above them in white  they could be related to later expansion levels but i dont know just very anoying all this eternam loop flying around county!

    using the pip boy to fast travel solved the eternal sightseeing problem  but graficaly i stil have the markers for the cinematical loop visible in  workshop mode same as the patrol markers?