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Omega4D2

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Omega4D2

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7 comments

  1. Omega4D2
    Omega4D2
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    If you have any questions, comments, or concerns please post them in the community discord. 
    https://discord.gg/EwXW8aZvfs
  2. Haha365
    Haha365
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    Very nice build.  If you ever make it a a player home that does not require transfer settlements etc, please let me know. 
  3. TheFo3fan
    TheFo3fan
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    Hey I attempted to test this earlier, everything worked but somehow the nuke function with transfer settlements didn't work somehow. I did use scrapall to test if that would fix things and it did let the build work correctly. Just not sure if it is something wrong with what I did.
    1. Omega4D2
      Omega4D2
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      I suggest you manually scrap everything so nothing is overlapping with the imported objects
  4. OlegTheRemover1
    OlegTheRemover1
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    Downloaded this yesterday, loving it so far. I was wondering if you could provide the links to the guns you have in the stash screenshots.
    1. omegabeatdown
      omegabeatdown
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      those are just various gun mods found on the nexus
  5. mycroftmacarthur
    mycroftmacarthur
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    would be nice if you could post links to all the required files. When i initially found this mod i thought it looked cool as s#*! and was sufficiently different from most of the home plate playerhomes which are mostly just different variations on modern homes. The original file i downloaded ended up missing almost all of the player home with only two small sections properly furnished. When i came back there was a new file to download, with new requirements which are listed in the images but not the actual page description for the mod. As far as i can tell, the "MidCenturyMod" and "DecorationPack" ESP's come from creation club. I say "as far as i can tell" because i have NO IDEA where the hell to get these damn things, when i actually go TO creation club there are NO mods of any variety by those names, they simply DO NOT EXIST. I tried to spawn the home without them in the hopes that they only made up a small few pieces of the home, but no dice, once again almost the entire building was empty. If these mods make up 80-90% of the actual playerhome, they should be the ones front and center in the page description so we can actually FIND the damn things and if they're not then the file that was exported does NOT match the actual home we can see in the images.

    Looks like an amazing playerhome, but it is physically impossible for me to recreate it
    1. omegabeatdown
      omegabeatdown
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      This blueprint the original 1.0 and its current release only covers the areas shown in screenshot as stated in the original mod description I left a large portion of the factory floor empty to allow for any player to set up manufacturing or whatever and not have to worry about deleting a bunch of already setup machines.

      as for the creation club files not being listed; When I updated the mod I also updated the requirements tab but for some reason it didn't save the CC requirements or the addition of the Nuka World DLC that has now been fixed. note about the links to the CC files only link to Bethesda's website you will need to either purchase the 2 listed CC files through Fallout 4 or find a google drive with the CC files in them.