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905 comments

  1. Bwones
    Bwones
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    Manual Reload here is outdated now and was never that good. Please disable it and use this wonderful mod instead. They will work fine together.

    Manual Reload - F4SE at Fallout 4 Nexus - Mods and community (nexusmods.com)

    1.4 is now available. Not too much of a change but adds animations for Dry Fire and Fire Selection change. Make sure the keywords are added to the weapon and that animtextdata is regenerated. It's 1st Person only and has new edits to those behaviors.

    1.3 BCR Support, Manual Reload, Changing Firemode, Weapon Jams, MCM, Slide Locking support. There's an example in the files.

    If you're having problems it will most likely be a conflict, If you just have Fallout 4 and this it will work so best give that a try and reintroduce mods till it breaks. Also always use a new save when this is added or updated.
  2. drfrankenchainsaw
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    does this work with modern firearms, or similar mods? seems to think the beneli m4 supernova pump-action is a rifle. same with the spas-12, mossberg 500's and remingtons.
  3. chaos001
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    It's there any way to make it work with  "Munitions - Additional Ammo"? Currently when I use both ,one of them will not  function.
  4. PandaCat0
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    Got it to work in NG, I had to download the main file, tactical reload 1.4 and the vanilla and DLC files. Without 1.4 the weapons would not reload manually. 
    1. UltimoScorp
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      i don't know why this worked for you, but it also worked for me, its worth a try yall! (and thanks for posting what made it work for you!)
  5. Sennerezza
    Sennerezza
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    Please! Please!! PLEAAAASE!!!! Make a big front page notice telling mod authors that they should not directly edit the vanilla game or DLC race subgraphs.

    They clearly need a guide on how to make an additive subgraph. After seeing conflicts galore when I tried adding this mod to my mod list, I spent most of last night trying to turn conflicting direct edits into additive subgraphs but finally gave up and removed this mod because it was not worth the time and effort.

    Other mod authors are effectively breaking your mod without realizing. The one thing you absolutely need to make clear is that they MUST use additive subgraphs.
    1. Alundra
      Alundra
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      What are race subgraphs?
    2. PanzerKaii
      PanzerKaii
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      basically pointers in the esp of weapon mods on for animations. has file paths to set anim set and when you add foregrip the game will know what anim set to use (this is dumb downed) (correct me if im wrong)
  6. avve202499
    avve202499
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    This mod worked perfect for me when i used it with see through scopes and the patch that comes with the holotape. Now i removed sts and non of the guns will do a partial reload anymore. I have Tactical Reload Patch Repository with the vanilla and dlc patches on but it still not working. Tried creating a new save and that didn't work either. 
    Edit: For some god damn reason, it was the mod "Sprint reload" that was the culprit. No idea why or how but unticked it in mo2 and now everything works. It worked before when i was using sts and the built in patch in the mcm so maybe it has something to do with that.
  7. DeadXross
    DeadXross
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    This does not work on NG version. I used 1.2 and 1.1 both
    1. VincentWinstone
      VincentWinstone
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      Can confirm, broke the reloading. No gun can be reloaded so it's full on melee mode only with this mod on NG. Needs update, just like BCR.
    2. DeadXross
      DeadXross
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      Does BCR makes the TR work?
    3. VincentWinstone
      VincentWinstone
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      No BCR don't make TR work because TR don't rely on BCR, also BCR is not NG supported either thus both needs to be updated.
    4. bobby1993
      bobby1993
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      Guess there's no reason for me to replay this game. Utterly unplayable without this and BCR
    5. Zhnety
      Zhnety
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      Wait what. I've used the 1.4 for some time now in NG and it works perfectly fine. Idk how you guys got the problem
    6. kuroilost
      kuroilost
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      dosnt works for me at all on NG, using it with Benelli Agency M2 and SPAS from some other mod, can't reload it properly round by round
    7. jamesmartin356
      jamesmartin356
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      works for me
    8. DeadXross
      DeadXross
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      How?
    9. Nakaxe
      Nakaxe
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      1.4
  8. Zentun
    Zentun
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    Does this mod fix the Lever Action Rifle reload bug? no one of the other mods that fix that bug was updated for the NG version.
  9. TheDovahhKiing
    TheDovahhKiing
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    Tactical Reload. 60% of the time, it works every time !
  10. OptionWorks
    OptionWorks
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    1.32 works in NG except 3rd-person.
  11. YeahImMan336688
    YeahImMan336688
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    SEETHROUGH SCOPES NOT WORKING?

    enable the patch in the settings holotape in misc. 

    it worked for me.