Modifies the highway system running along Nuka-World to make it more usable.
Requirements
DLC requirements
DLC name
Nuka World
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
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Changelogs
Version 0.4b
Initial upload.
This mod is split into two ESP-flagged ESL's. The Gunner plugin restores the large collapsed section north of the Bradberton Overpass gunner outpost. The other plugin contains patches for the rest of the highway. The highway is navmeshed, and precombine/previs data was generated for the cells that needed it. As such, I recommend loading this after any mods that touch the same areas of Nuka-World.
To get the most out of this mod, I recommend setting bBorderRegionsEnabled=0 in your fallout4custom.ini, as it touches some of the highway that is outside of the playable area. I also recommend something to eliminate companion fall damage (such as Companion Fall Damage Immunity) as a precaution.