Fallout 4

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About this mod

Unravel the mystery behind Project Dolly and stop the malicious AI P.R.o.G.R.e.S.S. once and for all. Team up with a colorful group of allies on this exciting 3+ hour long adventure that will take you to a number of new locations, both in the Commonwealth and beyond.

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  • German
James' Ruin
A Fallout 4 Mod By culinwino

Want to be the first to find out about my future Fallout 4 mods? Want exclusive previews of future mods? Join the community discord server: https://discord.gg/4MeQMHq

It's no secret that there have been strange happenings in the Commonwealth recently. Random kidnappings, assassination attempts, and other horrible deeds are being committed by a mysterious AI threat. And you've just become his next target. While not much is known about this AI or why he's performing these deeds, one thing is for sure -  he is building an army.

In James' Ruin, you and your allies will embark on an unforgettable journey that will take you to a number of new locations both inside and outside the Commonwealth. You and your allies will travel by land, air, and sea to reach your ultimate destination: Willoughby Island. It is there where you will discover the truth behind the mystery of Project Dolly, a mysterious cloning program.

This mod adds...
  • 11 new quests
  • 5 new companions
  • A large cast of characters, both new and old, with over 1200 lines of voiced dialogue
  • A number of small exterior worldspaces to explore, including a graveyard, a dam, and an island!
  • Several unique boss fights that push the limits of Fallout 4
  • At least two aliens

Getting Started:
  • When the mod is loaded, you will receive a message that will point you toward Douglass Caverns, located east of Recon Bunker Theta.
  • James' Ruin features a number of intense combat sequences and challenging boss fights that may prove too difficult for lower-level characters. In addition, after a certain point, you will not be able to return to the Commonwealth until you have completed the mod, which could result in weaker characters getting "trapped" in new areas.
  • Recommended Level: 25+

  • Base Fallout 4 Game
  • It is strongly recommended, but NOT REQUIRED to have played most/all of my previous Fallout 4 quest mods before playing this mod, as this mod builds upon the story of all of my previous mods.
  • Recommended Play Order: James' Journey > The Whitman Family Fallout Shelter > Outlaws of the Commonwealth > Cade and Kelan - A Tale of Two Twins > Saxon's Cobras > James' Ruin
  • If you want to jump right in, you will find character profiles and a summary of the story up to this point on a holotape you receive upon loading the mod.

  • I am committed to releasing bug fixes for this mod as necessary. I will be providing long-term support for this mod and will strive to maintain communication with all users and promptly fix bugs.
  • All bug reports and feedback are welcome.
  • If you enjoyed the mod, please leave a comment letting me know what you enjoyed about it. If not, please let me know how I can improve in the future. I am always looking for constructive feedback so I can create the best experience possible.

  • This mod shouldn't have any incompatibilities with other mods, unless they greatly modify vanilla areas used in this mod. I took care to modify as few vanilla locations as possible during this mod's development.

1.1 - 3/3/2021
  • Fixed landscape LOD not being visible from far away
  • Fixed pip-boy world map images not appearing
  • Fixed controls not being disabled for long enough before certain boss fights
  • Fixed various typos

1.0 - 3/1/2021
  • Initial Release

Story, Scripting, and Level Design:


Sound Effects:
Female scream, extremely scared, hysterical 2

Boxing bell ring

Sycamore Aloysius by culinwino
Doctor Kennedy by culinwino
Wasteland Legends by culinwino
The Colonel by culinwino
Project Dolly by Cyrus224
Crumbling Castle by King Gizzard & The Lizard Wizard
Deserted Dunes Welcome Weary Feet by King Gizzard & The Lizard Wizard
Inner Cell by King Gizzard & The Lizard Wizard
Loyalty by King Gizzard & The Lizard Wizard
Horology by King Gizzard & The Lizard Wizard
The Fourth Color by King Gizzard & The Lizard Wizard

All King Gizzard & The Lizard Wizard tracks used in this mod were released into the public domain in 2017. You can find out more on their website.

Voice Acting:
Alyiesylson Zthoffeeweenabaoutem - culinwino
APC Driver - John A.I.K.
Big Dog - culinwino
Cade - "Dallas"
Colonel Duke "Bubba" Summers - Onyx
Fang - TheOveratedOne
Flaming Justice - culinwino
Hayden - culinwino
James - Jared Poolaw
Katarina - TheOveratedOne
Kelan - culinwino
Kyra - culinwino
Maxwell - John A.I.K.
P.R.o.G.R.e.S.S. - Natural Reader UK Charles
Paladin Declan - Benjamin Bolton, @Ben_Sidious on Twitter, https://twitch.tv/ben_sidious/
Real Estate AI - John A.I.K.
Ronnie - Onyx
Ruby - culinwino
Sam Hudson - culinwino
Saxon - culinwino
Sycamore Aloysius - culinwino
The Art Dealer - culinwino
Zygloxgoregamesh XVI - culinwino