Important information: BAKA Interface is no longer used for this mod. Instead, check the requirements on the description page.
The mod works perfectly, but you must have my mod last in load order. I made a 2.0 version of the mod, which is actually exactly the same thing, but will help people understand that BAKA interface is no longer used.
I absolutely love the idea of this mod -- hate the level gates (only makes any sense on combat perks at best), and love the special stat progression change.
Unfortunately the implementation is such that its likely incompatible with nearly any other perk altering mod. Not sure how viable it is to only overwrite the level and stat requirement of existing perks? Maybe not possible. Anyways, certainly not complaining -- very good mod, just mutually exclusive with others.
Exactly, which is why i wished this mod had an optional download that only removes perk level requirements since none of the other perk level remover mods don't work.
thank you so much for this mod!! I have always been a big fan of bows in any game so its awesome to be able to use a bow in fallout, really appreciate this mod!!!
Hello, is this mod still being mainteined? I got the mod and the pre-requisites but gun-nut still requires L25 and 2 other perks are also not covered. Any chance for an update?
I've looked into the creation kit and scrapper 3 and gun nut are already correctly configured in my mod. I was able to replicate your issue, however. I am thinking a load order problem. My mod should go last.
i have no perk calender, im using small map markers mod but disabled it which made no difference so i disabled this one and no perk point calender is showing
I just tried this mod out. I added the prerequisite mods needed, and ran Fallout 4 through the F4SE exe. As soon as I open my pip boy and press level up button, I get CTD. Not sure if I'm doing anything wrong, but installing Baka Interface is pretty simple. Already been using F4SE for awhile.
12 comments
The mod works perfectly, but you must have my mod last in load order. I made a 2.0 version of the mod, which is actually exactly the same thing, but will help people understand that BAKA interface is no longer used.
Unfortunately the implementation is such that its likely incompatible with nearly any other perk altering mod.
Not sure how viable it is to only overwrite the level and stat requirement of existing perks? Maybe not possible.
Anyways, certainly not complaining -- very good mod, just mutually exclusive with others.
Gun Nut and which other 2 are not covered?