Fallout 4
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Sedevacantist

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Sedevacantist

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18 comments

  1. RockDruid
    RockDruid
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    is there a mod like this that only affects the player?
  2. bibabibowna666
    bibabibowna666
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    Hey, i'm interesting, is there a programm, where you can tune enemy's hp, level scaling or something like that, 'cause i wanna put a value of it by myself, thanks in advance
    1. amirullahizzan
      amirullahizzan
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      xedit for sure
    2. killer123ofs
      killer123ofs
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  3. Sordahon1
    Sordahon1
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    Somehow neither unbogus nor this works for me in terms of NPC hp scaling, like june warwick has her normal hp even though it's a new game.
  4. amirullahizzan
    amirullahizzan
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    I will try this out since unbogus health scaling for some reason gives Gunners 700 hp which is ridiculous. does anyone know what is gunners base hp?
    1. bUh98
      bUh98
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      120 for gunner conscripts, you can check all that stuff out in the wiki lists of npcs...
  5. BryanBreynolds
    BryanBreynolds
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    Looking for a simple mod that removes health scaling.
    Is this compatible with SKK Settlement Attack System, which spawns custom npcs like Triggermen?
    1. CaptainSzasz
      CaptainSzasz
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      Triggermen are base game enemies. If the mod works like I think it does, it likely just spawns the vanilla triggermen.
    2. BryanBreynolds
      BryanBreynolds
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      Apologies for late reply and for a stupid question.
      Haven't played for a couple of weeks, but i also have Random Encounter Manager which is a similar mod and everything was working fine.

      Cheers 
  6. noonecares99
    noonecares99
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    I remember using this in a past playthrough, I remember it working with no issue and it pairing really well with hardcore survival mods. I tried to give mods like scourge a try but SPID always caused fatal errors for me so im reverting back to this tried and true mod. Sometimes less bells and whistles equals a better mod in the end
  7. Xz0mb13killaX
    Xz0mb13killaX
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    hopefully this will make things a bit more interesting
    1. WhimsicalLlama
      WhimsicalLlama
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      this is where the fun begins
  8. OscarN1N7
    OscarN1N7
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    Hi, thanks for posting this. I was just wondering whether you think this is likely to affect mod-added enemies as well. I don't know whether mod-added enemies are tied to the vanilla scaling system. I'm thinking about enemies added by the Thuggysmurf mods, for example. Thanks.
    1. J3tAc3
      J3tAc3
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      I took a look at the mod Outcasts and Remnants for example. I noticed that NPC's were flagged with the PC Level Mult on them - since this mod removes health pools from increasing by level, this should work on mod-added npc's too.
    2. OscarN1N7
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      Thanks for looking into that. :)
  9. TheDamageGOD
    TheDamageGOD
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    Can you make a video or something showing how it works?
    1. Sedevacantist
      Sedevacantist
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      It wouldn`t show in a video. Basically enemies hp increase with level. I removed that increase. It means less spongy enemies, and limited health for you.