mod no longer works on NG version of the game. It simply wont load when i do COC qasmoke and I did give it a good 5 minutes wait. the game simply freeze forever with this mod enabled.
so ya it works but wouldnt recommend it, apparently an item in my mod uses the same id as caps in VR variant ( dont ask me how ). And i considering i dont own VR i cant realy fix it.
Thanks for showing console users some love. I noticed your update today. Just wanted to inform you that the mod is still unaccessible on Bnet. "The operation could not be completed."
This is amazing. It is working fine with the update on my PC.
Would you be willing to give me permission to port this to console? It's so hard to find good plans under 200MB and this is very reasonably sized and looks fantastic. I make and port xbox mods, so I am quite experienced with the process and will of course give you full credit and link back to the mod ect. We would love this on xbox <3 Thanks for all the great work regardless! :)
Since its for console, any compressing of the ba2 you can do to make it as small as possible would be greatly appreciated by console players <3 The newest BsArchPro is great and helps me reduce sizes of mods for xbox upload ^.^
Thanks for this awesome mod. It looks great and is refreshing to have different buildings that go with the existing SS2 themes.
I'm surprised you managed to upload the mod to Bethesda.net recently. They're having major server issues and most people have been unable to upload anything containing archives for the past two weeks. Did you encounter any issues? Anything in particular you did to make it work?
hmm not realy, did have some issues with upload img's. But the mod it self was fairly easy, unless somthing went wrong? maybe it went well because it was a "new" mod. i didnt update anything.
It appears that there are corrupted images that make it difficult to access on Xbox. I counted through the Bethesda website and there appear to be 3 corrupted images.
Basicly yes, if SS2 works then this will work as wel. however to get SS2 to work you might need to down grade Fallout 4. ( Far as i know there isnt a fix just yet )
SS2 has been updated to work with the current FO4 version if that is what you mean. So this will work with the latest? I really wanna use this it looks awesome. but I broke my first playthrough and just wanna make sure before I put them into my current playthrough
I just started using 3x3 Cropfarm plot, and at Tier 2 upgrade there's a fence that's basically blocking entrance on the front facing side of the plot. Kind of an odd design decision honestly. NPC just keeps trying to walk into it until they get teleported further inside.
Big fan of the lower level power plants from previous playthroughs (although the last time I used them may actually have been back in SS1 way back), but not seeing them in my build list for municipal lots? Am I looking in the wrong place, or missing an unlock?
Thanks. Not sure if you've found anything yet. I tried reinstalling and using the cheat holotape to unlock everything. Nothing appeared to work. I do have one municipal plot appearing from the mod (just the wind turbine or windmill, I forget the exact name).
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so ya it works but wouldnt recommend it, apparently an item in my mod uses the same id as caps in VR variant ( dont ask me how ). And i considering i dont own VR i cant realy fix it.
Thanks again, Ohnno!
deleted the old mod and replushed it .. hope it helps
Thank you!!
Would you be willing to give me permission to port this to console? It's so hard to find good plans under 200MB and this is very reasonably sized and looks fantastic. I make and port xbox mods, so I am quite experienced with the process and will of course give you full credit and link back to the mod ect. We would love this on xbox <3 Thanks for all the great work regardless! :)
Since its for console, any compressing of the ba2 you can do to make it as small as possible would be greatly appreciated by console players <3 The newest BsArchPro is great and helps me reduce sizes of mods for xbox upload ^.^
Thanks for this awesome mod. It looks great and is refreshing to have different buildings that go with the existing SS2 themes.
maybe it went well because it was a "new" mod. i didnt update anything.
o.. CORS errors...
the later i hear is still borking Sime settelments isnt it?