Not sure if I have a bug or by design but are the plots such as the armory, first aid tent etc supposed to be empty? As in the benches have nothing on them and the medical tent is an empty tent? Cheers
I will concur with deleted9297664 and say that it looks like the Proto Vault Suit created by nitronizer. I will further concur with deleted9297664 and say to go with the Blue Hexa version to keep things looking lore friendly (that's the version I've been using since November of last year).
I'm not. I've been running this fine with SS2 and SS2Ch2, along with other addon packs.
If you haven't already, get Buffout 4 (https://www.nexusmods.com/fallout4/mods/47359) and maybe Baka Scrapheap too (https://www.nexusmods.com/fallout4/mods/46340)
Also, if you get both of them, make sure to get the patch for them to work together properly (https://www.nexusmods.com/fallout4/mods/56704)
Regarding your interior residential plots I haven't built any of them before but you stated that they fit into 1x1 spaces, have you considered converting or adding them as 1x1 exterior residential plots for SS2?
I would check to make sure the mod is installed correctly and the esp is ticked. Most of these plots are Interior residential or military plots so check which plots you are putting down.
I may be misremembering or confusing with a similar mod, but did the SS1 version of this not contain a 2x2 martial plot that had an artillery piece? And if yes, did it make the jump over to the SS2 version - and is it locked behind the Old Guns quest?
After some sleuthing and serious concerns that I had gas-lit myself into thinking these SS1 plots existed, I found them. https://www.nexusmods.com/fallout4/mods/24668 Brae's Defences had one, they made it into the first Mega Pack.
This looks great! I'm just now adding SS2 to my mod list for the first time and this is definitely going in. I've used and loved Sandbag Fortifications for a while now, do you think it's worth having both installed or have you used enough of it that it would be redundant?
Could you check your Janitor and Driver plots, I can assign settlers to them (and they auto assign) those two just don't seem to increase the settlement bed count for me. (the other 13 small residential are fine).
The gatehouse does not seem to be navmeshed right, and it acts more like a wall than a gate, causing people to try to walk around it instead of through it.
I put one down in sanctuary in front of the bridge, now everyone walks in the river and tries to take the sidebanks up.
May I ask what has changed with the new version? Also, I now realize I was a fool for not trying out the SS1 versions. EDIT: Ah, I see that there is a description of the changes under the file name.
38 comments
I will concur with deleted9297664 and say that it looks like the Proto Vault Suit created by nitronizer. I will further concur with deleted9297664 and say to go with the Blue Hexa version to keep things looking lore friendly (that's the version I've been using since November of last year).
If you haven't already, get Buffout 4 (https://www.nexusmods.com/fallout4/mods/47359) and maybe Baka Scrapheap too (https://www.nexusmods.com/fallout4/mods/46340)
Also, if you get both of them, make sure to get the patch for them to work together properly (https://www.nexusmods.com/fallout4/mods/56704)
Your "yet" has me hopeful, though ;D
Could you check your Janitor and Driver plots, I can assign settlers to them (and they auto assign) those two just don't seem to increase the settlement bed count for me. (the other 13 small residential are fine).
I put one down in sanctuary in front of the bridge, now everyone walks in the river and tries to take the sidebanks up.
EDIT: Ah, I see that there is a description of the changes under the file name.