Fallout 4
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SirLach

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sirlach

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38 comments

  1. uituit
    uituit
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    Locked
    Sticky
    YAY
  2. xSimplicityx
    xSimplicityx
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    Not sure if I have a bug or by design but are the plots such as the armory, first aid tent etc supposed to be empty? As in the benches have nothing on them and the medical tent is an empty tent? Cheers
    1. wenzel32
      wenzel32
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      This is over a year old, but did you ever find a solution? Maybe try installing Place Everywhere if you haven't already?
  3. EmiLB59
    EmiLB59
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    Hey hi what's that jumpsuit on the image you posted here? Also, nice addon!
    1. sirlach
      sirlach
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      Oh god. I can't remember. It was so long ago. One of the more high tech vault suit designs. 
    2. deleted9297664
      deleted9297664
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      I know this is late, but looks like the Protosuit. I'd recommend the Hexa Blue version for a spiffed vanilla vibe.
    3. Paedric
      Paedric
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      Rise from the dead...

      I will concur with deleted9297664 and say that it looks like the Proto Vault Suit created by nitronizer. I will further concur with deleted9297664 and say to go with the Blue Hexa version to keep things looking lore friendly (that's the version I've been using since November of last year).
  4. yyyy321543651341
    yyyy321543651341
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    There might be a conflict with the new sim settlements chapter 2. My game works fine until this is installed alongside that and then i get CTD's
    1. mrmanlyman
      mrmanlyman
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      this works just fine with chapter 2
    2. Tetsu11
      Tetsu11
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      I'm getting an identical issue. This mod in particular causes an immediate CTD
    3. Babaloo321
      Babaloo321
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      I'm not. I've been running this fine with SS2 and SS2Ch2, along with other addon packs.

      If you haven't already, get Buffout 4 (https://www.nexusmods.com/fallout4/mods/47359) and maybe Baka Scrapheap too (https://www.nexusmods.com/fallout4/mods/46340)

      Also, if you get both of them, make sure to get the patch for them to work together properly (https://www.nexusmods.com/fallout4/mods/56704)
  5. Mikimikinyan
    Mikimikinyan
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    Regarding your interior residential plots I haven't built any of them before but you stated that they fit into 1x1 spaces, have you considered converting or adding them as 1x1 exterior residential plots for SS2?
    1. mrmanlyman
      mrmanlyman
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      Bumping this, Placing 1x1 wherever i want is easier than placing interior plots in specific spots
    2. sirlach
      sirlach
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      Hi. I made these long before 1x1 was a thing. When I get some time I will revisit this and see if I can do 1x1 versions. 
  6. Ihashappiness
    Ihashappiness
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    These don't seem to be available when I'm choosing what I want the plots to be. Any advice?
    1. sirlach
      sirlach
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      I would check to make sure the mod is installed correctly and the esp is ticked. Most of these plots are Interior residential or military plots so check which plots you are putting down. 
  7. harkness13
    harkness13
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    I may be misremembering or confusing with a similar mod, but did the SS1 version of this not contain a 2x2 martial plot that had an artillery piece? And if yes, did it make the jump over to the SS2 version - and is it locked behind the Old Guns quest?
    1. sirlach
      sirlach
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      Hey @harkness13! - Too many mods mate! I don't have an artilery piece in any of my plots......yet! :)
    2. harkness13
      harkness13
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      After some sleuthing and serious concerns that I had gas-lit myself into thinking these SS1 plots existed, I found them. https://www.nexusmods.com/fallout4/mods/24668 Brae's Defences had one, they made it into the first Mega Pack.

      Your "yet" has me hopeful, though ;D
  8. SubOhmSteve
    SubOhmSteve
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    This looks great! I'm just now adding SS2 to my mod list for the first time and this is definitely going in. I've used and loved Sandbag Fortifications for a while now, do you think it's worth having both installed or have you used enough of it that it would be redundant?
  9. Gavdaman
    Gavdaman
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    Awesome pack!

    Could you check your Janitor and Driver plots, I can assign settlers to them (and they auto assign) those two just don't seem to increase the settlement bed count for me. (the other 13 small residential are fine).

  10. rylasasin
    rylasasin
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    The gatehouse does not seem to be navmeshed right, and it acts more like a wall than a gate, causing people to try to walk around it instead of through it.

    I put one down in sanctuary in front of the bridge, now everyone walks in the river and tries to take the sidebanks up.
  11. GoldGuardian
    GoldGuardian
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    May I ask what has changed with the new version? Also, I now realize I was a fool for not trying out the SS1 versions.
    EDIT: Ah, I see that there is a description of the changes under the file name.
    1. sirlach
      sirlach
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      I fixed some of the descriptions and updated a texture.