Fallout 4
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NoCashNoExp

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NoCashNoExp

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26 comments

  1. antistar
    antistar
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    Hey, thanks for making this! The new functions you added in the DLL plugin are extremely useful. They allowed me to add a "dropped mags" feature in WARS that causes the player to drop a physical magazine in the game world when they reload, containing any ammo that was still in the mag at the time, plus a variable number of empty casings, for crafting. (The casings being in there as an abstracted way to represent gathering them up after firing.) The player can recover the ammo if they can find the mag.

    The new functions also let me do things like keep the amount of ammo loaded in a weapon consistent when switching fire modes, or to and from under-barrel launcher mode. Don't know what I'd do without them.

    So WARS currently has Better Scrounger as a requirement. Thanks again for putting it out.
  2. deunan2277
    deunan2277
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    Hi thank you for making this mod, been using v1.4 for a while. Setting at 100% Base Chance, mod is working fine, but perhaps too good LoL. Even after decreasing down to 1% I'm still getting 100% ammo refund every reload, my ammo stash are piling up. Character max 10 Luck and Enable luck scaling OFF, previously was ON.
  3. ItaloHellboy
    ItaloHellboy
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    i'm using the 1.3.3 version and i'm not getting the ammo refund and i just start a new game. any help ? everything was working until i downloaded this last version.
    1. NoCashNoExp
      NoCashNoExp
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      I'll check if the update caused any side effects in a couple of hours.
    2. ItaloHellboy
      ItaloHellboy
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      Wow, quick reply ! thanks ! 
    3. NoCashNoExp
      NoCashNoExp
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      I've tried testing the mod on a new save and my current save and it worked fine. When testing, try setting the chance to a 100% and make sure you have rank 4 of the scrounger perk.
    4. ItaloHellboy
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      ?
      just tested in a new save and an ongoing one and didn't work it. i'm sending some screenshot of my console using the code sqv _SPOR_ScroungerReloadHandler

      Version 1.3.2 was working just fine.
    5. NoCashNoExp
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      Hey, I think I've figured out what's wrong. I've reuploaded version 1.3.3 again so if you could delete your version and try this one, it should work now. Thank you for taking your time to help me.
    6. ItaloHellboy
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      The new 1.3.3 works like a dream ! thanks!
  4. Imminent
    Imminent
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    Hey mate, really like the mod, but is there any chance you could implement the missing ammo types for the base scrounger perk? I can't use other scrounger fixes in addition to this one and having missing ammo types really puts a hamper on what you can collect.
    1. NoCashNoExp
      NoCashNoExp
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      I checked my mod with this mod and this one. Thankfully, they do not conflict with my mod because they edit levelled lists and not the perk itself. If you're using another one, just send it here and I'll check it for you.
    2. Imminent
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      I'll give that one a shot, thanks man!
    3. Imminent
      Imminent
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      Hey, I started having an issue with the mod. It was working fine for a while but out of the blue it doesn't refund ammo anymore, even when I set the proc chance to 100. I'm running F4SE on the correct versions and everything, and the only Scrounger related perk I'm running is the one you linked. I've tried disabling all other mods along with removing and re-applying rank 4 of Scrounger, but nothing seems to get it working again. I'm running version 1.21 of your mod.
    4. NoCashNoExp
      NoCashNoExp
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      I am sorry this is completely my fault. When I updated to 1.2, I forgot to copy some files and this didn't start the custom perk for players who picked the perk from the tree but it would work for players who already had the perk. Updating from 1.2 to 1.21 won't work if you're still in the same playthrough, you'll have to start a new game. You can still fix it manually by typing the following in the console in your current game:

      cqf _SPOR_ScroungerReloadHandler "_SPOR_ReloadHandlerScript.startPerk"

      Also, make sure to test multiple times, even at 100% chance sometimes the first reload won't refund ammo because initially I don't know how many bullets you have in your magazine when the game first starts or when you first draw a weapon (limitation of CK). When you perform your first reload, I can properly start tracking your ammo count. There are exceptions to this case but this is general how at works.
    5. Imminent
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      I tried redownloading the mod and running that console command but still no dice .
    6. NoCashNoExp
      NoCashNoExp
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      I've never been a fan of updating mods in the middle of a playthrough. Test it in a fresh save just to make sure.
    7. Imminent
      Imminent
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      Can confirm it does work on a new save file, but is there any way to get it working on my existing one?
    8. NoCashNoExp
      NoCashNoExp
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      Hmm, maybe the quest stopped working? Could you try:

      sqv _SPOR_ScroungerReloadHandler

    9. Imminent
      Imminent
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      Still nothing
    10. NoCashNoExp
      NoCashNoExp
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      Oh woops my bad, I meant tell me what's written in the console when you type this command especially any text under --- Quest State --- and also scroll up a bit and tell me what pBaseChance is equal to. Make sure to set the chance too 100% in MCM before doing that.
    11. Imminent
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      sqv _SPOR_ScroungerReloadHandler
      --- Papyrus ---------------------------------------
      _SPOR_ReloadHandlerScript:
      ?Script state = ""
      ?Ungrouped Auto Properties:
      ??pBaseChance = 100
      ??pLuckAV const = Luck (000002C8)
      ??pPlayerRef const = (00000014)
      ??pScrounger04 const = (001EB99C)
      ??pShouldScaleWithLuck = True
      ??Script const = alias PlayerAlias on quest _SPOR_ScroungerReloadHandler (0C000F99)
      ?Variables:
      ??currentAmmo = None
      ??MCMModName const = "BetterScrounger"
      - 1 Aliases for quest '_SPOR_ScroungerReloadHandler' (0C000F99)-
      REF 'PlayerAlias'-> NONE
      --- Quest state ----------------------------------
      Enabled???Yes
      State:??Running
      Current stage: 1
      Priority:?0
    12. NoCashNoExp
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      Ok, I can see the problem. Not sure exactly how it happened. I know I said you shouldn't update but I think in your case if you update to 1.3.1, it should fix the issue.
    13. Imminent
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      Hey that worked! Took a little while for it to start triggering again but it definitely started functioning. Thanks again mate.
  5. MisterOldVegas
    MisterOldVegas
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    I always thought they did this so that the player can't just shoot one bullet, reload, repeat forever to get free ammo. Does this happen in this mod?
    1. NoCashNoExp
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      It happens but the base chance in vanilla fallout 4 for scrounger to proc is 5%, that means that you didn't always get the free ammo. The issue that kept happening is that I kept manually reloading accidentally (it becomes a habit when you play fps games because I like to keep my magazine full) making the perk completely useless. Also with my mod, if you shoot one bullet, you will get one bullet instead of a full magazine.
    2. hejablackwater
      hejablackwater
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      I didn't even realize that I was doing the same thing.