Hey, I can't seem to get a good balance on brightness, I try and make the nights super dark but it makes flashlights and lanterns totally unreliable and way darker than they should be.
Any way to increase the darkness of the night without dimming flashlights? What are your recommended NAC visual settings for Frost too?
First you reset all settings, better yet start fresh. Then go into an interior cell and try out the different NACFX presets individually. These presets contain a bunch of built-in contrast and color changes, they're basically image filters at minimal performance cost. I usually settle on "Low-Faky-PRC". You could use more than one preset at a time but most of them don't mix well.
Once you have a couple of presets in mind, step outside and wait till night-time. Try out the presets again and make sure that the preset you choose looks good outdoors, pay attention to contrast - how it looks when light from a lamp or fire meets shadow. Now you have a baseline to adjust your brightness and contrast.
Look in the NAC menu for night darkness (brightness) settings and pick one you like. For these settings I usually make the nights only slightly darker because it can cause contrast and color issues if you make it too dark. I personally use ENB to make my nights visually darker (see my edit), but a reminder that ENB darkness is purely visual and will not affect npc detection. If you don't have an ENB or don't want to use it, you can then adjust the regular NAC brightness/contrast settings through the NAC menu to make sure your flashlights/lanterns are effective. In my opinion, it's best to get your NACFX settings set up first before you change any ENB settings, because NACFX has much less of a performance-hit.
Edit:
If you're using an ENB and you want to fine-tune brightness, each ENB preset can include a quick menu option to adjust night-brightness or just general brightness in one step (shift+enter in-game to pull up the ENB menu) under enbeffect.fx in the right hand side of the menu, but if you can't find that then most of them will have the default DirectLightingIntensityNight and AmbientLightingIntensityNight settings under the Environment tab of enbseries.ini (on the left hand side of the ENB menu). You can adjust those values to get your preferred darkness setting but you need to turn on the setting that says IgnoreWeatherSystem for it to take effect. After you make your changes click the save button at the top left pane before you exit the enb menu.
Yeah over a year later with Frost carefully installed on a new PC this still has the same issue, even worse now infact. I'll set it to a thunderstorm and walk for less than 5 seconds before it disappears.
Hi! Thanks for your patch, but I"m having some trouble here: banned Climates and the Current Weather all resets when I die.
Usually I start a new game, open the settings and ban "Pleasant" and "Overcast", then I set Winter as the Climate and enable "Misty Snow" as the current Weather and it works, I can go, play and save... but if I die, the game reloads the most recent save and it's Clear Day again, with no mist or snow.
Not sure if it's the main mod or the patch or if I'm doing something wrong. :S
I have the exact same issue. Banned weathers and settings do not get saved and each time a save is loaded it resets with clear sky. Hope there is a way around this.
Is NAC X better than NAC? (Are you using an ENB on the screenshot? It looks awesome!) How should the load order be with this mod and your Nuclear Winter and FROST compatibility patch?
It's the most recent and should be the least buggy, not that NAC was buggy in the first place. It has some cool new interior lighting effects, depth of field settings, and camera settings. Overall it has more settings than NAC did to fine-tune your experience. I updated the mod description for this page with the proper load order for FROST + NAC X + Nuclear Winter.
Oh and not actually my screenshot, so not sure about the enb. I would recommend the NAC X Enb preset located on the NAC X page, it's super nice and was made to be used with NAC X.
I've uploaded a new version that preserves the NAC spell. Thanks for pointing out the flaw! And please let me know if you find anything else that needs fixing.
17 comments
Any way to increase the darkness of the night without dimming flashlights? What are your recommended NAC visual settings for Frost too?
First you reset all settings, better yet start fresh. Then go into an interior cell and try out the different NACFX presets individually. These presets contain a bunch of built-in contrast and color changes, they're basically image filters at minimal performance cost. I usually settle on "Low-Faky-PRC". You could use more than one preset at a time but most of them don't mix well.
Once you have a couple of presets in mind, step outside and wait till night-time. Try out the presets again and make sure that the preset you choose looks good outdoors, pay attention to contrast - how it looks when light from a lamp or fire meets shadow. Now you have a baseline to adjust your brightness and contrast.
Look in the NAC menu for night darkness (brightness) settings and pick one you like. For these settings I usually make the nights only slightly darker because it can cause contrast and color issues if you make it too dark. I personally use ENB to make my nights visually darker (see my edit), but a reminder that ENB darkness is purely visual and will not affect npc detection. If you don't have an ENB or don't want to use it, you can then adjust the regular NAC brightness/contrast settings through the NAC menu to make sure your flashlights/lanterns are effective. In my opinion,
it's best to get your NACFX settings set up first before you change any ENB settings, because NACFX has much less of a performance-hit.
Edit:
If you're using an ENB and you want to fine-tune brightness, each ENB preset can include a quick menu option to adjust night-brightness or just general brightness in one step (shift+enter in-game to pull up the ENB menu) under enbeffect.fx in the right hand side of the menu, but if you can't find that then most of them will have the default DirectLightingIntensityNight and AmbientLightingIntensityNight settings under the Environment tab of enbseries.ini (on the left hand side of the ENB menu). You can adjust those values to get your preferred darkness setting but you need to turn on the setting that says IgnoreWeatherSystem for it to take effect. After you make your changes click the save button at the top left pane before you exit the enb menu.
Usually I start a new game, open the settings and ban "Pleasant" and "Overcast", then I set Winter as the Climate and enable "Misty Snow" as the current Weather and it works, I can go, play and save... but if I die, the game reloads the most recent save and it's Clear Day again, with no mist or snow.
Not sure if it's the main mod or the patch or if I'm doing something wrong. :S
How should the load order be with this mod and your Nuclear Winter and FROST compatibility patch?
Thing is, you overwrote the spell needed for NAC's weathers (xx02f284). This will break some scripted functionality.
Unfortunately I have not the time to test the next few days. Will report back when I got to have a good look at it!
THANK YOU! THANK YOU! THANK YOU! THANK YOU!