any chance on getting some stocks added to this mod. there are quite a few stocks available for the real life TOZ-94 such as full wood, pstol gripped fixed, side folding, top folding
This mod is legit. Top quality model; it looks good, it sounds good and it's faithful to the range and power of a slugshot shotgun (gamewise btw i'm not a specialist in weapons). The animations are alright, drawing the gun is neat as hell, but the walking animation it's kinda dull, the more you look the more it feels like a jpg bouncing around the screen; running is ok.
The reload animation and most of the weapon interactions are very slow imo, but the reload in specific can be skipped if you melee mid animation and it gets fully loaded instantly doing that. There's no BCR patch nor True Damage patch, so it can get very broken and OP asf, mfs can't even stand a chance. But this baby is mad OP in virtually every game i played and it's always lots of fun (love her in insurgency btw), so very endorsed by me. Lots of fun!!
Its funny you say that since real life shotguns dont actually have THAT much a spread like most video games lead you to believe, if you want to be technical shotgun's are made for breaching.
I have 3 shotguns in real life an they most def have large spreads, i put a hole in my fence the size of a manhole once. An yes they r def breach guns but only cause they can take out a door knob in one shot LOL
About 80% of the supermutants seem to be spawning with the TOZ and have since all through my current playthrough (level 1 to 22 so far) is this intended?
Mods great, and I love levelled list integration, but right now it's kind of ruining supermutant encounters for me..
I guess they finally got a proper weapon so all will preffer it.. xD
But good you mentioned it, maybe I have to put doen the %taul rate of it in FO4 Edit.
(Supermutands are really highly restricted to some conventional heavy weapons, laser guns, rifles and pipe guns- if not addiotional mods installed all the vanilla type of these guns are really ridicolous - except maybe the missile launcher)
It's actually pretty difficult to find a pump gun with good animations and immersive feelings. And I guess this is finally one for me.
Anything else isn't the issue, can replace the gunsound for example myself. Even need to do it indeed and have to delete all the additional shell types since it conflicts with an other mod ( loads of ammo), but that's my issue.
- Just one recomendation, would be nice to have an option to change the grip which provides a stock (for the latest model which is the 194 it does really exist) Because especially if playing a petite woman all you horny B's do for sure, it becomes quite dangrous aiming it in front of your eyes and not knowing how much distance you shall keep.
This gun is very useful. But looking at what many comments have stated So I'd like to know if there are any fixes that many people have encountered. or the problem persists I wanted to use this gun but looking at the problems many people faced I was hesitant.
I wish this weapon would spawn with some upgrades on enemies once in a while, unfortunately they only ever have the base version. Kinda sucks because it's such a great gun but you can't keep it viable for the entire game unless you put points in gun nut.
146 comments
Complete reload for extended mag.
Weapon is now craftable at chemlab.
Download the update file
Optional file available, to increase Reload speed and pump action speed.
The reload animation and most of the weapon interactions are very slow imo, but the reload in specific can be skipped if you melee mid animation and it gets fully loaded instantly doing that. There's no BCR patch nor True Damage patch, so it can get very broken and OP asf, mfs can't even stand a chance. But this baby is mad OP in virtually every game i played and it's always lots of fun (love her in insurgency btw), so very endorsed by me. Lots of fun!!
Mods great, and I love levelled list integration, but right now it's kind of ruining supermutant encounters for me..
Like EVERY super mutant in my game only ever carry this Toz shotgun or melee. Nothing else. It's really ridiculous.
I dont know what the mod author was thinking crapping his weapons all over the levelled list like this. And now we cant even remove it
But good you mentioned it, maybe I have to put doen the %taul rate of it in FO4 Edit.
(Supermutands are really highly restricted to some conventional heavy weapons, laser guns, rifles and pipe guns- if not addiotional mods installed all the vanilla type of these guns are really ridicolous - except maybe the missile launcher)
And I guess this is finally one for me.
Anything else isn't the issue, can replace the gunsound for example myself.
Even need to do it indeed and have to delete all the additional shell types since it conflicts with an other mod ( loads of ammo), but that's my issue.
- Just one recomendation, would be nice to have an option to change the grip which provides a stock (for the latest model which is the 194 it does really exist)
Because especially if playing a petite woman all you horny B's do for sure, it becomes quite dangrous aiming it in front of your eyes and not knowing how much distance you shall keep.