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m150

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45 comments

  1. Zangron
    Zangron
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    I love the way these carts drive, but I was so disappointed that the container on the back would not hold anything.  I even tried to load my C.A.R.T. shopping cart on top of my Toyosu cart. Unfortunately that did not work. Most of my reason for trying this mod out was to have an immersive way to carry more scrap. The shopping cart from the C.A.R.T mod holds things, but it is a devil to use as you're basically carrying it on your cursor rather than it actually rolling. If the box on the back of the Toyosu carts served as a container for carrying things it would be epic. Has anyone found a good work-around for this?
  2. 1PrimeBrass
    1PrimeBrass
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    whish it was in first person as well. will you ever create an option for first person view??? PLEASE!!!!!!
    それが一人称でもあればいいのに。一人称視点のオプションを作成することはありますか?お願いします!!!!!!
    Sore ga ichininshō demo areba īnoni. Ichininshō shiten no opushon o sakusei suru koto wa arimasu ka? Onegaishimasu! ! ! ! ! !
  3. ouatobots
    ouatobots
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    How do I make my companion ride at the passenger sit? 

    Just found out the problem. I have a mod that make Codsworth  a human/synth and I forget that he is originally a Mr. handy. I guess that's the reason why. When I tried to bring Preston, he just automatically hops in.
  4. WeFellOut
    WeFellOut
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    Hi. I love these carts but they are not compatible with Personal Flyable Vertibird mod, as the controls for accelerating, braking and turning (WASD) won't work even if I change the load order.

    Not sure what the conflict is between the two exactly but that's the problem. Thanks for any help.
    1. WildFingas
      WildFingas
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      A year late but plug in a controller and you will be good to go. analog stick handles better then the wasd throttle too because you can ease off the gas.
    2. WeFellOut
      WeFellOut
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      Thanks very much for your reply. Absolutely makes sense that it might work as a controller is a different input. Looks like I might just have to test it out using my friends PS4 controller first. Thanks again.
  5. hbtitcomb1970
    hbtitcomb1970
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    i love the mod and it worked grat for a few days but now my cart breaks down at least once every minute and i have to get out and get back in to fix the issue. is there some gas feature im not aware of?
  6. Clievile
    Clievile
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    I wish others would incorporate or figure out the turning tech in this.

    This vehicle doesnt really fit my characters but it has the most "realistic" handling of all the modded vehicles.

    It's also unfortunate that you didn't go back and update your older vehicles to have this type of turning.
  7. buykubi
    buykubi
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    移転成功
  8. mandarin555
    mandarin555
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    ScriptObject.pex
    Form.pex
    ObjectReference.pex
    Actor.pex
    Can I get the 4 sources of the above files or know the editing point?
    I would like to know if it will be okay with F4SE 0.6.23 which was renewed in last year.
  9. caid
    caid
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    pretty interesting mod, but is it compatible with the mod "everyone's best friend" that allow to have a companion and Dogmeat at the same time?

    would it be possible to not have this magic throwable box to spawn the vehicles? something more immersive like "a car abandoned at some red rockets,near the corpse of the previous owner." and you could customize it with a special workbench like the robot with recipe to be found for certain model

    and ultimately, having the possibility to have the companion shooting while sitting on the rear, or having a sort of bubble turret on the roof for close security could be nice.
    1. f4kula
      f4kula
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       yes
  10. markab10
    markab10
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    IF WE COULD STEER IN FIRST PERSON IT WOULD WORK IN VR , NO VEHICLE CAN STEER IN FIRST PERSON NOT EVEN BUTTER CUP JUST FORWARD ABD BACK , I HOPE
    FOR A FIX