I have different color on terminals (green,with fx) I have different color on pip-boy text (off shade white, no fx) I have different color on pip-boy light (white) <<< using custom ini edit" "fPipboyEffectColorSaturationOnLight=0" I have different color on workstations different to the three above
Really like the idea of this and it's great when it works but fairly frequently it gets stuck and after I read a terminal and back out my pipboyfx are still active
Not entirely sure it is from this mod, but I am having problems with the terminals for Settlement Management computers. It always shows up as white, but when you try to assign people to jobs the link for people never comes up. When you pick a job and it asks "How many...assign?" there is never a link in there. This has been happening ever since I put a terminal in the Castle/Minutemen HQ. Any ideas?
Only other mods I have is the Full FALLUI collection. Weightless Junk, and the Unofficial FO4 PAtch.
I downloaded the full version and every time I interact with a terminal (I'm currently in the Institute) a new color is assigned to it, despite the manual changes I've done to a previous different terminal. I thought changing the color of a terminal would assign the new color to all terminals corresponding to that type. Am I doing something wrong?
Now I'm thinking maybe your mod does do this because it says so in the nexus installer but I can't figure out how.
Addendum:
It does not. It randomizes the colors and there is no way to make them all green. The holotape is supposed to change terminal color by type but it does not seem to do that and instead randomizes all terminals.
Please ad an option to have all terminals be a specific color. I know that you haven't updated in a while, but I would really appreciate it.
How can I have all terminals automatically green without separately setting them be so? I can't find a way to alter terminal colors and are always random for me. :(
I want the bPipboyDisableFX=1 to be true to get rid of all the interlacing effects. I very much like the scanline free terminals with bPipboyDisableFX=1 but the white color is a bit too unimmersive. Any .ini change I saw online regarding removing the terminal scanlines thus far has not worked, with or without bPipboyDisableFX=1. And as such the lite version is not a solution here.
26 comments
I have different color on terminals (green,with fx)
I have different color on pip-boy text (off shade white, no fx)
I have different color on pip-boy light (white) <<< using custom ini edit" "fPipboyEffectColorSaturationOnLight=0"
I have different color on workstations different to the three above
Only other mods I have is the Full FALLUI collection. Weightless Junk, and the Unofficial FO4 PAtch.
Addendum:
It does not. It randomizes the colors and there is no way to make them all green. The holotape is supposed to change terminal color by type but it does not seem to do that and instead randomizes all terminals.
Please ad an option to have all terminals be a specific color. I know that you haven't updated in a while, but I would really appreciate it.
I can't find a way to alter terminal colors and are always random for me. :(
I very much like the scanline free terminals with bPipboyDisableFX=1 but the white color is a bit too unimmersive.
Any .ini change I saw online regarding removing the terminal scanlines thus far has not worked, with or without bPipboyDisableFX=1.
And as such the lite version is not a solution here.