Fallout 4
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octodecoy

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octodecoy

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26 comments

  1. Saul71
    Saul71
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    Works perfectly in 2024  (choose lite)
     
    I have different color on terminals (green,with fx)
    I have different color on pip-boy text (off shade white, no fx)
    I have different color on pip-boy light (white)   <<< using custom ini edit" "fPipboyEffectColorSaturationOnLight=0"
    I have different color on workstations different to the three above
  2. anthrocowluvr55
    anthrocowluvr55
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    so idk if this has been mentioned before. but my pipboy light always changes to the last terminal color. is there any way to avoid that
    1. xHEINZx
      xHEINZx
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      Same problem, but i dont think this mod is causing it.
  3. radbeetle
    radbeetle
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    Really like the idea of this and it's great when it works but fairly frequently it gets stuck and after I read a terminal and back out my pipboyfx are still active
  4. jaydubb2009
    jaydubb2009
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    edit: nvm
  5. OakSorcerer
    OakSorcerer
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    A must-have for FallUI. Thank you!
    1. TheBreadBringer
      TheBreadBringer
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      • 9 kudos
      It doesn't work for me. Do I need the full version or something?
  6. Rip187
    Rip187
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    Not entirely sure it is from this mod, but I am having problems with the terminals for Settlement Management computers. It always shows up as white, but when you try to assign people to jobs the link for people never comes up. When you pick a job and it asks "How many...assign?" there is never a link in there. This has been happening ever since I put a terminal in the Castle/Minutemen HQ. Any ideas?

    Only other mods I have is the Full FALLUI collection. Weightless Junk, and the Unofficial FO4 PAtch.
  7. JusticeBeaver66
    JusticeBeaver66
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    I downloaded the full version and every time I interact with a terminal (I'm currently in the Institute) a new color is assigned to it, despite the manual changes I've done to a previous different terminal. I thought changing the color of a terminal would assign the new color to all terminals corresponding to that type. Am I doing something wrong? 
    1. theshadowdark
      theshadowdark
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      • 1 kudos
      Really wish this worked properly. 
  8. theshadowdark
    theshadowdark
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    What I really want to see is a mod that can allow me to have a red pipboy text colour and green terminal colour.
    1. theshadowdark
      theshadowdark
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      Now I'm thinking maybe your mod does do this because it says so in the nexus installer but I can't figure out how.

      Addendum:

      It does not. It randomizes the colors and there is no way to make them all green. The holotape is supposed to change terminal color by type but it does not seem to do that and instead randomizes all terminals.

      Please ad an option to have all terminals be a specific color. I know that you haven't updated in a while, but I would really appreciate it.
  9. zhuemin
    zhuemin
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    Great mod!
  10. ZorexPowershard
    ZorexPowershard
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    How can I have all terminals automatically green without separately setting them be so?
    I can't find a way to alter terminal colors and are always random for me. :(
    1. Saul71
      Saul71
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      think you need the light version.
    2. ZorexPowershard
      ZorexPowershard
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      I want the bPipboyDisableFX=1 to be true to get rid of all the interlacing effects.
      I very much like the scanline free terminals with bPipboyDisableFX=1 but the white color is a bit too unimmersive.
      Any .ini change I saw online regarding removing the terminal scanlines thus far has not worked, with or without bPipboyDisableFX=1.
      And as such the lite version is not a solution here.