Fallout 4

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Jothardan

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jothardan

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50 comments

  1. alaschzasky
    alaschzasky
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    Will you make an Anime mod for SIMS2?I'd appreciate it if you could reply to me.
    1. jothardan
      jothardan
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      Maaaybeee....

      I've uploaded a basic conversion esp in the comments, but as of right now, I don't think I have any plans on modding Fallout 4 for the time being.
    2. Kamikazi91127
      Kamikazi91127
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      I'd love to see one for SS2 especially since it has more support than the first title.
  2. 4dPrintr
    4dPrintr
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    I'm most likely a moron, but after installing this mod (the all-in-one version) none of my settlers changed appearance after starting a new game, is there something I'm missing?
  3. PSS1
    PSS1
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    Was confused why Vortex wasn't showing that I downloaded it, but then realized that it was a manual download. Ha. That'll show me for downloading something half asleep.

    Hope to see this on SS2 later on.
    1. jothardan
      jothardan
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      I kind of already converted the NPC's in SS2, but I've been having problems getting the mod to start properly, I don't know if it's because of the Anime mod or something else.
    2. jothardan
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      http://www.mediafire.com/file/sese3a1j8kaps3y/SS2_Anime.esp/file

      Can you check this out for me? it's for the latest version of SS2.
    3. PSS1
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      Welp, Stranger is definitely a anime girl now, so I'd say it works as far as I know. Time to see Old Paul and some of the others soon.

      Edit: Seen Old Paul. Now boner is confused.
    4. jothardan
      jothardan
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      Pretty Cool! I can't get SS2 working myself, but it's good to know the patch works! mind sending some screenshots?
    5. PSS1
      PSS1
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      You got four out of me, but more will probably come later...that one quest, "Hub of the Problem". Urgh. Stupid thing never worked for me so far.
    6. jothardan
      jothardan
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      Very nice! Although it looks like I'll have to tweak the hairs a little, needs a bit more variety.
    7. PSS1
      PSS1
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      Got past Hub of the Problem, finally found one SS2 quest giver character without long hair, a Gunner who looks exactly like the previous character in different clothing...then saw a SS2 main quest character with two pairs of glasses. Fairly silly.

      The lack of encountering the characters with different hair so far is a little sad. Eh, I'll just be glad that your attempt for turning the SS2 characters into the Nanakochan ones at least works since apparently I'm the only one (or at least telling you that I am openly) testing it out for you! Ha!
    8. jothardan
      jothardan
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      Thanks! Changing the hair won't be hard, I'll just have to edit some files in xedit, the glasses problem won't be hard, since, for some reason, glasses are included in hair.

      I'll aim for a release for SS2 soon, but I think I'll have to wait for more chapters or updates to come out, for now, the mod is a little unstable for me.
    9. Shella45
      Shella45
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      Will it possible just female version only for SS2?
    10. tombery9
      tombery9
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      Hello, any news on SS2 patch?
    11. jothardan
      jothardan
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      Hey, I'm currently working on a patch to make ghouls into anime characters right now, so an SS2 patch isn't on my radar right now, unfortunately.
    12. PSS1
      PSS1
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      Didn't mention it before, but so far it's still holding up for the 2.0 version of the first chapter (of course) so that's a plus. Least with Old Paul and Lily. Didn't check with Jake or the others yet.

      aaaand just noticed the recent images that you have been doing Skyrim so I suppose this and your wip nanako ghoul mods is now considered as dead? Or even possible for someone else to expand on what you did?
    13. jothardan
      jothardan
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      If you really want my Ghoul replacer, you can find it here https://arca.live/b/tullius/31180248?category=%ED%8F%B4%EC%95%84%EC%9B%83+%EB%AA%A8%EB%93%9C&target=all&keyword=%EA%B5%AC%EC%9A%B8&p=2

      I was planning on posting it on Nexus, But I'm currently working on Skyrim.
      If you can, or know someone who can, Feel free to use my mods or expand on them, I wrote a short tutorial on my Nana children mod page, All you have to do is follow that.
  4. TheBluScoutFromTF2
    TheBluScoutFromTF2
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    It's just me or the mod doesn't work with player built settlement civilians
    1. jothardan
      jothardan
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      Are you using the NPC replacer? this just edits the NPC's in Sim Settlements, not the base game.
    2. TheBluScoutFromTF2
      TheBluScoutFromTF2
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      Oops
  5. Erica100
    Erica100
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    Hello! I love this mod man and I am sure and I have read that you said ALL expansion packs are covered. I just want to make sure that it includes the faction packs for the Sims. Conqueror right? I really just want to make sure because I do not want to screw up my current playthrough. Thanks!!! XD
    1. jothardan
      jothardan
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      The raider faction for Conqueror is converted, as for the rest of the third party faction packs, they're left alone.
      So faction packs like the BOS or the gunners are not anime.

      But if you want, https://www.nexusmods.com/fallout4/articles/2705 you can use this to convert any faction pack you want.
    2. Erica100
      Erica100
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      Got it. Thanks!
  6. champions123
    champions123
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    Hi!
    I found an issue running nanakochan mods along side conqueror: I can't complete the headless gunman quest because enslavement using slaver's collar does not work on nanakochan NPCs. So far I have figured it out how to edit kgConq_Enslave (in the "Perk" catergory) so that the "Enslave" button works, but there's no pop up after that to assign the enslaved NPC to a settlement. Do you have any idea of how to solve this issue? Thank you!
    1. jothardan
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      That's interesting, Race mods generally have a bad time with mods like Crime and Punishment, I didn't know Sim Settlements had this problem as well, the problem stems from the Nana race not being supported with other mods.
      Perhaps it has something to do with the keywords? I'll look into it for now.

      Stuff like quests and basic scripts should work fine with though.
    2. jothardan
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      I found something interesting, in the Slaver perk there's a condition for subject.getisrace, have you messed around with that? maybe add a new condition that detects the Nana race?
    3. champions123
      champions123
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      I have managed to make it detect nanarace:
      https://imgur.com/a/aEizcnt
      So basically, in Conqueror, you need to press the "Enslave" button to capture an NPC, it will force the "slaver collar" on them and there will be a pop-up message to assign the NPC to a settlement. Adding the nanarace to the condition makes the "Enslave" button show up on NPCs, and NPC will be forced to wear the collar when you press the button, but there's no pop-up to assign them to a settlement, so the NPC will continue to wander around and won't come to your settlement. 
      So i think we are half way to solve the issue, there's still something else. 
    4. jothardan
      jothardan
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      I also found something of notice, have you checked out the Form ID's? maybe there might be something good there, I managed to get other mods like C&P to work by fiddling with them.
    5. champions123
      champions123
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      I can't seem to find anything in FormID's Lists. Should there be something specific I should look for?
    6. champions123
      champions123
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      I've got some tips to check script fragments and quest stage for the function that sends the NPC to settlement. 
      This is way beyond my level, I have never messed with scripts and quest stages before xD
  7. archidknighton
    archidknighton
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    Thank you very much for this mod! Now fallout 4 is  a truly anime world :D. Are you gonna do it with other quest mods?
    1. jothardan
      jothardan
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      I managed to get SS2 working, though it needs a bit more polish for now.
      I also managed to get The Train and Crime and Punishment working, although C&P's full features like combat surrender doesn't work.
      There's also a faction pack for Conqueror I'm working on, that includes both NCR and Powder Gang ripoffs, so look out for that.
      I managed to also get Depravity working, but owing to the fact that I don't even play Depravity that much, plus the mod being a total pain to work with, don't expect a patch too soon.

      If there's any quest or NPC mods you want to be patched, you can either check out my guide or request one.
  8. Enforcer2200
    Enforcer2200
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    Are you going to be doing this for sim settlement 2?
    1. jothardan
      jothardan
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      I'll try, I'm currently having a few problems with the mod, I plan on editing it once more updates come out.
    2. elmarinenow
      elmarinenow
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      This request would be important since, for example, I am doing a series for YouTube with the role that my character is from another world, what would be an anime Isekai and your mod would be a plus if you are not alone in this world, I join on request
    3. jothardan
      jothardan
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      Sure, I can patch some mods for you, as long as they aren't too big, what were you planning on doing?
    4. elmarinenow
      elmarinenow
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      only need SS2, that way there will be variety between people from my character's world and from the "real" world
  9. uiuiuippj
    uiuiuippj
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    Are you the mod creator who uploaded the anime version of the kid before? If so, I would like to thank you very much. Because all the characters in the game are anime version, except for the kid and the ghoul, this is very strange when the game talks to them, and I only Hope they all look the same.
    1. jothardan
      jothardan
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      Thanks, I'm working on an updated version of the mod, so I pulled it from the site, I currently got almost everything working except some minor issues.

      I also plan on making different textures like green or gray skin, and black eyes for ghouls.
    2. jothardan
      jothardan
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      Sorry for the wait! I now have the updated one on Nexus!
  10. Wastelander726
    Wastelander726
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    It still amazes me the kind of things people will continue to weeb to.
    1. jothardan
      jothardan
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      Hey don't blame me, me and my Korean friends love the anime mods, and I got permissiom from Kinggath anyway.

      Something about vanilla fallout models just irks them.
    2. MustDy
      MustDy
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      Our russian souls are with you guys. 
      In addition, I would say that for some reason nanako faces provides more expression, than normal ones. Imho, of course.
    3. jothardan
      jothardan
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      s#*! is wild man, I didn't even know NPC's show expressions until I installed the mod.
    4. starfis
      starfis
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      I have nothing against anime in general but why are all characters suddenly female? Male voices with these cute faces and expressions looks really weird. Is it not possible to make male heads to keep things more "realistic"? 
    5. jothardan
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      It's a bit of an issue, simply changing the head parts in xedit doesn't really work, so you need to create an entirely different race with it's own armor and armor addons, while also making them use a separate male Anime WNAM skin, which, to this day, doesn't exist.

      Also editing the 2000 NPC's in Fallout 4 is a bit of a hassle, even for my standards, for reference, this mod edits only about 200 NPC's.

      I'll try and look for anything useful that pops up, but until someone figures how to make completely new models for the Anime mod, all we can do is wait.

      I am, however, looking out for any methods to convert all the Ghouls in the game, that use their own separate textures, like red eyes and gray skin.