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falloutkid12 and TheIrontoads

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falloutkid12

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84 comments

  1. Cyfagy
    Cyfagy
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    Sticky
    i made a patch for FallUI. just copy the HUDMenu.swf into:
    FallUI - HUD\Interface    and    Classic Radiation Poisoning 2 v1.1\Interface
    have Fun :)

    https://drive.google.com/file/d/1hRNz-ol917N3yImzUfLK3X2Qo3YyCtBM/view?usp=sharing
    1. Jumi985
      Jumi985
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      Thank you! Exactly what I was looking for just as I installed this lol
    2. toonfan
      toonfan
      • supporter
      • 4 kudos
      Thanks for your work!  Any reason you don't upload to the nexus?

      I realize downloading programs strangers made based on goodwill alone is the same whether you use Google drive, Mega, or Nexus.  It just feels a little better when it's all on the Nexus, you know?
    3. khei9
      khei9
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      Thank you very much for this! Happy Halloween!
    4. N9neToez
      N9neToez
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      Where do you find those folders? I dont see them
    5. gluffs
      gluffs
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      • 4 kudos
      Works like a charm, thank you for this patch :)

      On a funny sidenote, I had to force Microsoft Edge at gunpoint to allow me to download it with its new and "improved" safety features.
      And yes, I use Edge. I´m a wierdo
    6. TaelHoc
      TaelHoc
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      You are a beautiful person!
      Thank you!
    7. deleted132538
      deleted132538
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      • 3 kudos
      Kudo for this :)
    8. falloutkid12
      falloutkid12
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      YSK, FallUI already lets you customize the RADs bar any way you want. You can even separate it from the Health bar entirely and make it its own meter.

      There's no issue using it but a FallUI patch isn't necessary since you can just lower the opacity to 0.67 in the FallUI layout editor (which is what I did since also use FallUI). The patches I made are for people using other HUD mods that do not let them customize their HUD as freely as FallUI.
    9. Jazzard27
      Jazzard27
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      Falloutkid12 if you could make this patch into a official patch you can download as an additional file me and many other would really appreciate it. 
    10. I'm still missing stuff on modding so I'll put that as a question: for MO2, can't it just be added in a mod, with the swf in an interface folder (thus overwriting the swf in Classic Radiation and/or FallUI) ?
    11. joelthiese411
      joelthiese411
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      a little instructions just to help out some folks when installing just choose vannilla and install the jud interface. so the game loads.
  2. JollieBean
    JollieBean
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    This probably wouldn't work with Gas Masks Of The Wasteland or NACX would it?
  3. bezmenia
    bezmenia
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    The idea is interesting, but with the mechanics of abilities it looks hardcore, primarily with companion perks. The Cait and Hancock perks become even more useless. There is no balance.
    Although Bethesda made some kind of carnival out of the game, the studio still more or less maintained balance in the game and even created conditions so that this balance could be achieved by the player himself. A simple example, there are people who understand that DLC weapons are OP due to low recoil and increased damage, so I personally never increase Gun Nut above 3 points in my builds and thereby maintain balance when I upgrade DLC weapons because that even taking into account Gan Nut 3 it is more convenient to use than what is called an assault rifle or a combat rifle.
    1. ThisIsMe84
      ThisIsMe84
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      • 6 kudos
      This is the TRUE way to play the game. Reduce overhead (less "balance" mods, less patches, less 4K for minor crap) whenever possible and your FO4 game will thank you with better stability and performance.
    2. homiloko
      homiloko
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      Bro you're saying Bethesda kept the game balanced and then you immediately contradict yourself by explaining how you had to nerf your character on purpose to avoid being overpowered..
  4. GateDiggers
    GateDiggers
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    Can you make a seperate meter for radiation?  Or Merge the radiation meter completely into the health meter?  Not a fan of how it looks like it is offsetted in the photo
    1. homiloko
      homiloko
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      You can do it with the HUD mod FallUI. There's probably presets like this if you search for it, or you can make your own.
  5. I really hope someone adds the travel system from fallout 2 into 4 
    1. kreededalt1
      kreededalt1
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      https://www.nexusmods.com/fallout4/mods/17736

      (in case you haven't found it already)
  6. kilo2958
    kilo2958
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    has anyone run into the issue of the radiation not going away when you take Radaway?
  7. ThisIsMe84
    ThisIsMe84
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    The SWF file in this mod installed when selecting the HUDFramework (FallUI-HUD) option seems to be outdated :

    HUDMenu.swf
    - in this mod = 2020/10/29 - 126 Ko
    - in the FallUI - HUD mod = 2022/11/16 - 203 Ko

    Could we get an update to the mod please ?
  8. nuppep
    nuppep
    • supporter
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    Any chance of a 21:9 patch or anyone know of a mod that doesn't require UI edits?
  9. vojtech87821
    vojtech87821
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    Please my HUD is gone
    1. TheVeryShyguy
      TheVeryShyguy
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      When you mean gone, do you mean the HP bar? Because that happens to me as well when i use this mod! 
  10. argoz501
    argoz501
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    would you allow this mod to be ported to xbox with full credits please? Thanks
  11. m8r98a4f2
    m8r98a4f2
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    Using with FallUI HUD

    As there are many users who don't know how to use Classic Radiation Poisoning 2 (CRP2) with FallUI HUD, and the flying around patches are mostly out-dated (and will brake the mod), here's the easy howto to adjust any layout for CRP2.

    First make sure to use the FallUI HUD's file, by installing FallUI HUD after CRP2. Also no other mod should overwrite it.

    FallUI HUD - Adjust any layout for Classic Radiation Poisoning 2

    • Go into MCM > FallUI - HUD > Layout
    • (In case you using the Easy Mode) Click "To Edit Mode" in the bottom left. Then click "Import layout" and simply select your layout again
    • Hover your HP bar, then a options popup will appear. Enable "Show advanced options" in the popup if you haven't already.
    • Click on the tab "Bar: RADS" and scroll to section "Bar - Gradient"
    • Enable the "Gradient" checkbox and set "Alpha 1" and "Alpha 2" to 67
    • Done - That's it. Close MCM and load a savegame to apply the new settings.
    Tip: That's not the only way: You can customize the layout in any way you like. For example, you could just move the RADS bar off the HP bar and so make it an own separate bar.
    1. KriticalGuy
      KriticalGuy
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      Thank you!
    2. diomedcoolbro
      diomedcoolbro
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      Awesome it finally works together, thanks a lot!
    3. BAPWAS
      BAPWAS
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      Thanks for sharing! Btw which version to download here?