Installed this, and started a new game. HOLY SMOKES, the Commonwealth is MUCH more dangerous. In the skirmish at the Museum of freedom, there was an M2HB, (heavy machine gun), several guys with some high-powered miniguns, one with an M-79... (he blew me up a couple times.) and then the usual mish mash of weapons. That was a FUN fight. :D
Thank You for this. This is certainly what my game needed. :D
The Barret REC-7 and FAMAS are supposed to be dummied out, but this mod includes them anyway. Both are intended to be removed by default because they were depreciated and planned for complete removal in later MF builds. The FAMAS in particular has a glitched model and was never intended to be used. You'll want to strip these out of your mod. I also strongly advise you run your mod by the MF team to make sure it does not break anything in the future.
Yes realizing this today when kept getting CTDs when the famas and f2000 were loaded in diamond city and ran around for 2 hours thinking the mod was broken and asking the dev team if it was the right download
I am having a problem the weapons are not appearing at all it said there are modern firearms across the wasteland but everytime I exit vault 111 there are no weapons to be seen around
I'm sorry about forgetting about updating this mod In Modern Firearms 2.6.9, a few weapons were removed, which were present in 2.6.8, which my mod used. I hope the updated version of this mod solves the problem. In MF 2.6.9, M98B, AS50, WA2000, and Hudson H9 pistol were removed, while SIG MCX was added.
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Thank You for this. This is certainly what my game needed. :D
the weapons are not appearing at all
it said there are modern firearms across the wasteland but everytime I exit vault 111 there are no weapons to be seen around
In Modern Firearms 2.6.9, a few weapons were removed, which were present in 2.6.8, which my mod used. I hope the updated version of this mod solves the problem. In MF 2.6.9, M98B, AS50, WA2000, and Hudson H9 pistol were removed, while SIG MCX was added.