Fallout 4

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Oh Deer

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OhDeerSKR

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50 comments

  1. OhDeerSKR
    OhDeerSKR
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    This is only part 1.
    I will be releasing all other grenades a bit later. Just wanted to release this so I didn't have to keep people waiting too long for it.

    Fallout New Vegas version by nickheggo:
    VWR - Vanilla Weapons Redone - Explosives
  2. ZombieSaint11
    ZombieSaint11
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    You're doing a great job with VWR. Love your texture work. They look realistic, but still video game worthy. Thanks.
    1. yanulrich
      yanulrich
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      i really like this mod. can you make a patch for the utility belt mod that isnt on nexus anymore?
  3. SquidPunch
    SquidPunch
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    These look awesome, however i have it would be nice if there was a loose file version so we could pick just the ones we want(already have a few mods for the base ball grenade and dont want to overwrite) Also have the PULL the PIN mod, wondering if this will conflict with that, or better molotovs etc. Not asking anyone to test this im sure ill get around to it but if anyone knows already id appreciate the info! 
  4. deleted91378958
    deleted91378958
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    Great mod, especially that frag mine, unlike the vanilla version it actually looks like a mine. Im wondering though why you didn't replace FragMineLoad.nif, is it unused?
  5. deleted57485586
    deleted57485586
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    Looks promising. Waiting for more ;-)
  6. PantherTank117
    PantherTank117
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    .
  7. hideaki411
    hideaki411
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    I love how the plasma grenade looks more like the one from fallout 1 & 2. Was that intentional?
    1. OhDeerSKR
      OhDeerSKR
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      Uhhh, nope. Just randomly came up with it, cuz I thought it looks kinda retro and fits in decently well, haha
    2. DERPXORX
      DERPXORX
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      honestly i don't see the resemblance 
    3. hideaki411
      hideaki411
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      My mistake I was thinking of the pulse grenade from classic Fallout
    4. Natflann22
      Natflann22
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      Would you be able or consider porting this to xbox? I understand if you can't. Very awsome mod anyway. Very good work.
    5. OhDeerSKR
      OhDeerSKR
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      I will put it on XBox, after I finish all of the grenades.
  8. smokeybear187
    smokeybear187
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    CBBE?
    1. EighmyLupin
      EighmyLupin
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      Joke?

      I hope so.....
    2. Colebowlin68
      Colebowlin68
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      TTW compatible? 
  9. Centerman
    Centerman
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    These look really nice. The BA2 files and esp are just meshes and textures correct? No scripts or changes to the explosives?
    1. OhDeerSKR
      OhDeerSKR
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      Yeah, just meshes and textures. Unfortunately can't have BA2's without an esp/esl...
      At least my esp is esl tagged, so it doesn't add to the esp limit and such.
    2. Centerman
      Centerman
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      Nice. Thank you for your work.
  10. Sequelize
    Sequelize
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    This looks very well made. Would be cool to see comparison screenshots vs. vanilla.
  11. Aum1994
    Aum1994
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    Thanks for your mod but I have some little problem with molotov bottle model. It's almost transparency in items inventory, maybe it's cause by lighting or ENB that I'm using but anyway still great mod for me. Thanks again.
    1. OhDeerSKR
      OhDeerSKR
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      Uhhh, doesn't seem like I have that problem, but I guess as long as it's alright in game it's not too bad.
    2. sthephannovf
      sthephannovf
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      Can confirm, the glass is invisible in the trade menu but (as the problem i have with the fragmine that's invisible on the trade menu) it's normal on other menus and when in the world.