0 of 0

File information

Last updated

Original upload

Created by

Antonix35

Uploaded by

Antonix35

Virus scan

Safe to use

507 comments

  1. Knuckles41
    Knuckles41
    • supporter
    • 1 kudos
    Hello

    https://github.com/NVIDIA-Omniverse/PhysX/discussions/384

    Maybe a better fix could be achieved now that physx source code is out?
    1. Antonix35
      Antonix35
      • premium
      • 719 kudos
      I didn't see the Flex sources.
  2. luashfu
    luashfu
    • member
    • 0 kudos
    developing the game updating the game while having mods in ffpfpfpf.!

    Benedict Chen.
  3. luashfu
    luashfu
    • member
    • 0 kudos
    Either this or Weapon debris crash or Address libary fix crash make my Metabox nv41pnk with i7 1260p and rtx 3050 ti not crash nearing the gate to go into vault 111! FRIK new game fixes maytbe good but that not do what I expect and halts npc interactions.

    Benedict Luashfu ChenLi!
  4. only4subnautica
    only4subnautica
    • member
    • 0 kudos
    Without this mod, I couldn't start the game at all. Now, it crashes a few minutes into a game. Is there a way to fix this? I have a 3070 ti laptop
    1. Kayal
      Kayal
      • premium
      • 3 kudos
      Disable Weapon Debris in den Fallout Starter
    2. EAngel951920
      EAngel951920
      • premium
      • 2 kudos
      In case you have this mod installed and Weapon Debris disabled and still crash (which I do), try this:

      In Documents/My Games/Fallout 4, Open Fallout4Prefs.ini, find NVFlex, then change the following parameters:

      [NVFlex]
      bNVFlexEnable=0
      iQuality=0
      bNVFlexInstanceDebris=0
      bNVFlexDrawDebris=0

      Before this my game crashed in almost every resource-intense scene, including and not limited to Downtown Boston, overbuilt settlements such as Vault 88 and Spectacle Island, Vertibird ride, some random highway (arrive, crash, repeatable), in Castle after an SS2 Castle blueprint (guaranteed crash in 5 minutes, the author warned about resource but I cannot imagine it's related to weapon debris). After that I spent a few reality hours in the Castle without any problem.

      Ref: CRASH FIX: TURN OFF WEAPON DEBRIS (details inside)
    3. only4subnautica
      only4subnautica
      • member
      • 0 kudos
      I meant playing with Weapon Debris On. With it turned off, the game works completely fine, mod or not. With it on, the games
      doesn't get past the launcher. With the mod and weapon debris on, I can
      play for a few minutes but will crash eventually
    4. Tyr4nTX
      Tyr4nTX
      • supporter
      • 0 kudos
      Hey ho! I don t have the NVFlex lines in my Fallout4Prefs.ini what now?
    5. RhaevynHart
      RhaevynHart
      • premium
      • 42 kudos
      Add them maybe? You think?
    6. MoaM
      MoaM
      • member
      • 0 kudos
      @EAngel951920

      Great tip, thank you.
  5. RyanBurnsRed
    RyanBurnsRed
    • premium
    • 7 kudos
    I have a RTX 3070Ti and used this mod ever since I got this card in 2021. It works great. The chunks of whatever you shoot or explode still happens but it doesn't litter the floor anymore. Recently I bought a GT 1030 and dedicated it as a PhysX card and removed this mod. Now I have the weapon debris back and the game doesn't crash, also my framerate is still consistent in firefights. 

    So if you want the original experience you'll have to get a GTX card (except GTX 1660 series). Otherwise this mod is a great workaround.
    Thanks to the mod author for this fix that never came from Bethesda or Nvidia.
    1. DinosaurGuy1997
      DinosaurGuy1997
      • supporter
      • 4 kudos
      How did you achieve this? I wouldn't mind cramming another card in my system if it wasn't too much.
    2. RyanBurnsRed
      RyanBurnsRed
      • premium
      • 7 kudos
      Super simple. I bought a GT 1030 and just plugged it into an empty PCIE slot on my motherboard. Then in the Nvidia control panel I went to Configure Surround, PhysX and selected the GT 1030 and checked the Dedicate to PhysX box. I chose a GT 1030 specifically because it doesn't require additional power which means less cables, heat, and power consumption.
    3. klesk666
      klesk666
      • supporter
      • 0 kudos
      MVP move sharing this bit of info

      Time to get a GT 1030 I guess
    4. ulver777
      ulver777
      • premium
      • 0 kudos
      Hello, is it the DDR4 or DDR5 version? Does it make a difference? Can you let us know the exact model?
    5. RyanBurnsRed
      RyanBurnsRed
      • premium
      • 7 kudos
      the 2GB version is GDDR5. the 4gb version is DDR4. I went with the 2gb version for the faster memory. Not sure how much that affects the performance since it's sole purpose is to do PhysX
    6. PhantomProTV
      PhantomProTV
      • supporter
      • 0 kudos
      using a 1030 as a dedicated physx processor is actually a genius workaround holy s#*!
  6. MontyIsntHandy
    MontyIsntHandy
    • member
    • 1 kudos
    how can a multi-million dollar company not do this but some quirked-up little gamer boi ???
  7. Stuff4ever
    Stuff4ever
    • member
    • 1 kudos
    Works for London too. Installed with Vortex
  8. j0nx
    j0nx
    • member
    • 0 kudos
    This mod does absolutely nothing for me. Still crashes with debris enabled on any setting at all.
  9. SteelPhoenix78
    SteelPhoenix78
    • premium
    • 0 kudos
    Am I correct in assuming that if I've downgraded to FO4 runtime 1.10.163 (just prior to the initial Next Gen patch), I should download the next oldest version besides the one shown as the main file to download?
  10. HBK45
    HBK45
    • member
    • 0 kudos
    didn't worked for me on latest patch on rtx 4070 driver version 566.36 PhysX selected for CPU
    EDIT: Nevermind it seems like it works but still without debris collision like in the video so half a solution I guess