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dekart811

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  1. dekart811
    dekart811
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    To everyone who used this mod and didn't receive the perk. I've rewritten the way the perk is being distributed to the player. This should finally fix that issue. Please update!
  2. dekart811
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    !!! ATTENTION !!!

    I no longer play Fallout 4 neither am I interested in modding it. So no support will be provided anymore!
  3. howiebabey
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    can you make an esl version please
    1. dekart811
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      Open up the esp in xEdit yourself and assign the ESL flag to it, done.
  4. ElsnerMichael
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      Once upon a time I wondered why Ada never gave a perk like the rest of the vanilla companions. Then I finally noticed, because it flashes on and off the screen really fast, that she does. What Ada does is unlock ALL of the Automatron mods for the player whether or not you have any "robot expert" perks already. Myself, I do not make tons of robot... well no robots (beyond Jezebel); but having all of the various mods unlocked is pretty substantial if you do favor making robots... it seems to me.
      I've read many of the comment below my own. Hmm. Lots of back and forth about does it or doesn't it load; but I'm still not even clear on what the new perk does. It boosts something or other.
      I do use the "Ada2Human" mod. I've rolled with her way past the 1000 affinity mark trying to find the perk. Nothing happens. But then, all robot mods availability, and a gorgeous Ada is a lot. Need to find out just what this perk does. I have no idea, so far.

    Just saw it for the first time in the screenshot. I didn't even think to look in the 2 screenshots for the description. A word or two in the description would help promote this better. 
    1. dekart811
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      I do use the "Ada2Human" mod.

      I have no idea if it's compatible with that mod, if it's not create a patch by yourself.

      I didn't even think to look in the 2 screenshots for the description. A word or two in the description would help promote this better.

      Are you kidding me? You're not paying attention to a mods screenshots and/or it's description and then you complain that you don't have any idea what the mod does. RTFM before complaining!

      Also if you don't like this mod, don't use it. It's as simple as that!
  5. BlazeStryker
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    Great perk. Might there be one that boosts the damage and armor ratings of Automatron robots you make if you defeat but spare Isabel? Or is that better suggested to be included in Isabel companion mods?
    1. dekart811
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      If you want the perk the behave differently, change it yourself.
    2. BlazeStryker
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      Okay. I just was musing. Hope I didn't offend. I just figured that to be a decent perk from sparing the Mechanist.
  6. tattooguy35
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    seems like i try it out any do everything right but still no perk comes up even through i complete everything in the game
    1. dekart811
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      I just released an update that should finally fix that problem.
  7. JOHNBELT
    JOHNBELT
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    Would this work with the Ada2human mod?
    1. dekart811
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      I don't know, I've never used that mod.
  8. KunninPlanz
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    Finally.

    Now we just a mod to change Ada's default loadout. I mean, she often makes a point of telling you: "Jackson ensured I was well equipped for travel - which is why I'm armed with the worst possible weapons and armour." 

    Of course her load out can simply be adjusted in Robot Workbench, but that's besides the point.
    1. ImmortalAbsol
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      I'd like her to have affinity, even if it didn't lead anywhere, and to chime in to more conversations.
      To add some personality.
  9. davethepak
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    Does this work if installed BEFORE you complete the quest?

    The 811 quest condition on stage 10 looks at the DLC01MQ05, but does it run every time the game is loaded?
    Or does it just run once?


    TESTING

    Test 1 - Mod loaded first.

    • Launched F4 with mod loaded.
    • Used a mid game save with automatron not started.
    • Used console commands to start and complete DLC01MQ05

    • setstage DLC01MQ05 0

    • completequest DLC01MQ05

    Did not get perk or message.
    Did a save, and reloaded, did not get perk.

    Test 2 - Mod NOT loaded yet.

    • Launched F4 with WITHOUT mod loaded.
    • Used a mid game save with automatron not started.
    • Used console commands to start and complete DLC01MQ05
    • setstage DLC01MQ05 0
    • completequest DLC01MQ05
    • Then saved the game.
    • Exited F4
    • Activated Mod.
    • Loaded save game where quest had been completed with console commands.
    • Was given perk (message displayed, and perk added) once game loaded.


    So, just checking to see if in your tests, if you loaded the mod BEFORE completing the quests, did you get the perk once you had completed the quests naturally (instead of using console commands)?
    1. addedsomewater
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      Can confirm that the mod doesn't trigger on a normal playthrough. I have only been able to receive the perk on saves that have already completed the quest.
  10. MisterOldVegas
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    What pipboy is that?
    1. KunninPlanz
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      The first picture clearly displays the model designation - 'Pipboy 3000.' Isn't it the Pipboy from Fallout 3? There's a mod on here somewhere adding the Fallout 3 Pipboy to Fallout 4.
    2. MisterOldVegas
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      lol yeah I looked at the picture again and saw that, downloaded it :D Cheers
    3. Noxus06
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      https://www.nexusmods.com/fallout4/mods/45746/ here it is
  11. Pushkatu
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    Thanks for sharing, will endorse ASAP.
  12. deleted98644723
    deleted98644723
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    from RRTV's stream, good mod