Thank you very much for your support and nice comments, it is greatly appreciated. It is already a hot mod!
If you have any problem using your body preset in bodyslide. Check this tip from Magickingdom (thank you!): "In Bodyslide, Make a new copy of your bodyslide preset, select save as, a box should pop up, now add all the bodyslide files you want to appear for the new preset."
I love this mod, but there are some noticeable clipping issues with both the uniform (rolled and unrolled) and the vest. Does it depend on body shape to look normal?
Looks great, just checked the standard version with fo4edit & saw that there is a Leveled Item tab with 2 entries: LL_Police_Armor & LL_Police_HeadGear. Are they added to the leveled list? If not, is it safe to delete it?
Also, a container Duffer Bag Law Enforcers, but can't see a cell or a location that is placed. Is it like a bag that can be summoned with console commands & contains all the items?
Great job
PS: Sad that the magazine is not really a magazine but a note... it would be nice to be able to have it at a magazine rack, textures are great. Maybe something to think about for a possible update?
Hi. Ty. About delete records, the rule of thumb is to assume that if it's there, it must be there for a reason, so never delete anything unless you know xedit well enough to know why it's there without asking. About the bag, yes, it is a debug bag, you can summon it if you want.
184 comments
If you have any problem using your body preset in bodyslide. Check this tip from Magickingdom (thank you!):
"In Bodyslide, Make a new copy of your bodyslide preset, select save as, a box should pop up, now add all the bodyslide files you want to appear for the new preset."
Also, a container Duffer Bag Law Enforcers, but can't see a cell or a location that is placed. Is it like a bag that can be summoned with console commands & contains all the items?
Great job
PS: Sad that the magazine is not really a magazine but a note... it would be nice to be able to have it at a magazine rack, textures are great. Maybe something to think about for a possible update?
About delete records, the rule of thumb is to assume that if it's there, it must be there for a reason, so never delete anything unless you know xedit well enough to know why it's there without asking.
About the bag, yes, it is a debug bag, you can summon it if you want.