Fallout 4

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xsSplater

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xsSplater

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28 comments

  1. Acleacius
    Acleacius
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    Thanks for your work on this mod!

    So adding ' bUseCombinedObjects=0 ' to the Fallout4.ini will allow us to ' disable ' all these type objects with the console?

    Thanks
    1. wax2k
      wax2k
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      Yes, but it comes with some drawbacks. There will be some performance loss in rural areas like near Goodneighbor and similar. And some things like hedges, the buildings at sanctuary and other stuff will lead to visual glitches when being removed. The mod Spring Cleaning has the same issues due to using that ini setting.
    2. Acleacius
      Acleacius
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      Thanks for the reply Wax2k
    3. DaedusWolfe
      DaedusWolfe
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      This will also cause issues with placing some items while in build mode. Not at vault 111 necessarily, but at other locations. such as red rocket and at starlight, that I have experienced so far. I like the idea of being able to disable/delete a lot of clutter, but then I can't place items on top of existing structures/objects (acts as if there is no collision model) in those two locations. Adding that line also cause many trees to suddenly appear throughout the game. You'll have to go through your settlements and clean them up.

      Edit: Also, if you have to revert back to removing that line, everything that you disabled/marked for delete will return.
    4. xsSplater
      xsSplater
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      Thanks for the info! Without this line you can't remove only a few containers, some barrels, crane, car, trailer and several fences. Given the problems that arise, it's not worth it, imho.
    5. Jonnycaz
      Jonnycaz
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      There's got to be a way to remove in =0, save, change the line back in order to regain your frame rate
  2. MailJ
    MailJ
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    For anyone having a problem with the workbench not activating ( The msg telling you to clear the location of enemies )
    Open the console and type

    SetLocationCleared 1F3FE 1

    It worked after I did that.
    1. xsSplater
      xsSplater
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      Thanks for the info!
    2. spoonnz
      spoonnz
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      some of my power armor went missing.. was working fine.. then loaded in and was missing legs and other parts.
      some parts were converted to the MK.1 and so forth. and paint was removed.. i had to use the console command too get the well rested perk too.
    3. Waterstar
      Waterstar
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      That power armor bug is old, and is caused by leaving your armor in an edited cell such as this one. The fix is to buy a frame, console spawn a frame, or leave it outside of the cell
  3. Rulamann
    Rulamann
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    Hi jaked11, please can you help me, I want to use the same ConsoleCommand SetLocationCleared XXXXXX 1 for the Location University Point, I got the Workbench but I dont know how to find the Location ID for this point.

    Regards
  4. spoonnz
    spoonnz
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    OMG!! I was looking for this! this is the BEST!!!!
  5. x7ARCHANGELx7
    x7ARCHANGELx7
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    Can you tell companions to go there?
    1. xsSplater
      xsSplater
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      Unfortunately no for now. If I do that, the mod will be incompatible with a large number of mods (...maybe ...in the future). Maybe later I'll find a solution, when I'll deal with a huge amount of work in RL.

      UPD: Even the settlers spawned with the console(player.placeatme 00020593) don't want to settle.(
  6. Varrgas
    Varrgas
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    great idea thanks to let us use this mod !

    (i am really happy to see more russian coming there :p not offence but i have seen some russion mod author staying on russion web site and so impossible to understand enought the mod, for skyrim or FNV , really enjoy to see some of you coming there, the russian moding community have so many new idea and talent , THanks !)
  7. Jellote
    Jellote
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    I'm having a problem getting this mod to work. I have found the crafting bench near the Vault's entrance, but whenever I click on it, I get a "denied" sound effect with no text pop-up. This may be because I have Configurable New Dialog installed as well, since I've noticed some messages have stopped appearing with it, but I'm having a problem determining why I can't craft.

    Does this sound like anything you've heard before?
    1. xsSplater
      xsSplater
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      I also installed this mod and everything works fine.
  8. CPAllianceP
    CPAllianceP
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    Da, pishet "Zachist`te mestnost`"
    Vidimo, nado budet zhdat`.
    1. xsSplater
      xsSplater
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      The area is very big! People wrote that when they killed the Raiders under power lines and only then a workbench is turning on.

      Область поселения очень большая! Человек писал, что убил рейдеров под ЛЭП(!) и верстак заработал.
  9. cutterbobb33
    cutterbobb33
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    it says i must kill all nearby enemies to use the workbench but i have scanned the area and there are no enemies what do i do
    1. xsSplater
      xsSplater
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      I try to find what the problem is. For two of my characters all is normal, and the third the exact same problem that you have. Try to wait a few hours and get around the territory again. The area is very big! If nothing happens, play a little bit and come back later. Maybe the problem will disappear. And I will continue to seek a solution.
  10. AlexBtex
    AlexBtex
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    Po russki nelza pisat.

    Govno mod.
    Poluchatsa ne poselenie, a prosto verstak. Privasat settlera nelza, svazi s drugimi poseleniamy sdelat nelza. Granitsy poselenia net.

    Ne pozorsa sotri eto govno. Sushestvuet mod, pozvolaushiy stavit verstak v lubom meste.
    1. xsSplater
      xsSplater
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      You mean this? http://www.nexusmods.com/fallout4/mods/3550/?
      There is no sense to use it? It does not work without a designated construction zone and PILE of things.
      I will continue to work on the mod and maybe make the communication between settlements, add NPCs and so on.
      In general, if you do not like it, pass by, great-modder-giving-very-valuable-tips!
    2. AlexBtex
      AlexBtex
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      Nope, i meen that: http://www.nexusmods.com/fallout4/mods/1050/?

      Hmmm, are you russian? If not, how you read my post? If russian, why did you write english?

      Try to make. If you do get a normal settlement from any location, you're a genius.
    3. xsSplater
      xsSplater
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      "normal settlement"
      nunu. Postroj hot' cho-nibud' bez TGM!

      Bud'te zdorovy! Prohodite mimo!