Fallout 4
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Ryan

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Fudgyduff

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243 comments

  1. Eeevll
    Eeevll
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    Hi this feels really dumb, but is f4se an actual requirement for this to run? Neither this nor RobCo Patcher actually have f4se as an off-site requirement or otherwise, and from my understanding, this is a library that mods can pull data from, regardless of whether or not they actually require f4se themselves?

    Sorry, just don't see a clear-cut "This does nothing without F4SE" anywhere, and with the new update out, I'm trying to figure out what is and isn't F4SE dependent.
    1. Somethingwhatever
      Somethingwhatever
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      I was wondering the same thing. I'm gonna try it anyway.
    2. Fytik
      Fytik
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      You should have F4SE anyway. Running the game through F4SE makes the new update useless. if you updated Fo4 today then you're pretty boned if mods broke from it. SE is usually required to run most things worth downloading 
    3. a1racer
      a1racer
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      there is absolutely no point using this mod without f4se it would be useless and a waste of space. but please go head and try it out.
    4. dinadan95350
      dinadan95350
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      Neither does anything by itself.

      RobCo Patcher appears to be an F4SE plugin. The mods that _use_ it usually are not.

      AddressLibrary isn't -- but to my knowledge it's only _used_ by other F4SE plugins.

      Getting any _benefit_ out of either requires F4SE (if I understand the underpinnings of both correctly).

      Also, I'll bet AddressLibrary gets an update once F4SE is sorted (because that's when the proof-of-the-pudding aka real world testing will happen), so no point in jumping the gun.

      Also also ... the "Requirements" aka dependencies you see on the Description page are edited manually by the mod authors. They're not always 101% accurate.
  2. Jean005
    Jean005
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    Judgement day has come, it has hapenned, Thank you F4SE team for all your efforts
  3. ScreenArcher99
    ScreenArcher99
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    • 5 kudos
    Using 1.10.138 FO4

    tried everything reinstalling checking directories
    F4se issue but the doll logo wont show up

    Idk if its fo4 version issue or what....
    (using recommended version of f4se and address library for 1.10.138)

    cant update fo4 net is too slow
    1. NoMediocrityAllowed
      NoMediocrityAllowed
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      cant update fo4 net is too slow
      😏
    2. ScreenArcher99
      ScreenArcher99
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      • 5 kudos
      Shh..

      Its so slow really
    3. BossDaddyD
      BossDaddyD
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      • 13 kudos
      It's 2024 already why are you still in 1.10.138?
  4. jlokrantz
    jlokrantz
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    Thanks for working updating this, period! Always appreciated :)
  5. CooperChurch669
    CooperChurch669
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    Any plans to update this and buffout for the next gen update? 
    1. Fudgyduff
      Fudgyduff
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      yeah
    2. paulbryan
      paulbryan
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      It will happen probably after F4SE is updated.
  6. nurserykk
    nurserykk
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    Pretend to update what day if there is any date?
  7. MrBaloneyPony
    MrBaloneyPony
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    Do you need to download each individual file or is the one main file enough to cover everything?  asking for a friend
  8. Montymillions
    Montymillions
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    I am still getting this error message...

    REL/Relocation.h(600): failed to open: Data/F4SE/Plugins/version-1-10-163-0.bin

    I have no idea how to fix it!

    Is there not like a YouTube video on how to bypass this?

    I am completely new to the modding community.
  9. rammituppem
    rammituppem
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    Hi i might be a bit of a muppet but keep getting this error: EPERM: operation not permitted, stat 'C:\Users\User\AppData\Roaming\Vortex\downloads\fallout4\Addres Library-47327-1-10-163-0-1599728753.zip'ErrorPlease help me!
  10. Flip777
    Flip777
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    is there a header file to generate Offset and pairs? Or better just a textt file with offset and pairs somewhere for reference