A small space with a leaky roof for a high price, just like in Paris
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
Do not upload this in modpacks!
File credits
This author has not credited anyone else in this file
Donation Points system
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Changelogs
Version 1.5
Added a map marker outside behind Goodneighbor so you can travel with your caravans (Journey Mod)
An interior settlement featuring LOD an whatnot in Goodneighbor + A power outlet giving + 10 Power
How to get it
Buy the key from Daisy for the base price of 3500 or higher Open the door further at the back
Compatibility
Nearly everything. This does not touch the navmesh or precombiend meshes regarding Goodneighbor.
Edits the navmesh of a wilderness cell near the western border
Should work with 99% of all mods.
Please note:
Don't fall down the roof, that's your own fault
When you enter the apartment there's a debug door for NPCs on the right side Don't place anything before it or NPCs might not enter
Bulding is not restricted. It might look odd if you place too much fancy stuff up there on the outside, as it can still be seen from the Goodneighbor Worldspace in its original form.