This page was last updated on 25 April 2024, 11:04PM
Changelogs
Version 010
IN DEVELOPMENT
New: Spawn POI settings menu
Fix: If a POI recruitable robot is recruited using an alternative system (e.g. Workshop Utilities) it is detected to clear the quest objective.
Version 009
UPDATE NOTE: Transparent update, can be installed at any time.
Fix: POI spawns aggression/assistance/confidence set to zero to ensure they do not engage in combat until recruited.
Version 008
UPDATE NOTE: Transparent update, can be installed at any time.
New: actor commmand menu Heal option also upgrades settlers health to current scale settings.
New: Updates to support Commonwealth of Decay remote settings.
Version 007
UPDATE NOTE: Transparent update, can be installed at any time.
New: integration with Idle Handy Farmers
New: Option to spawn recruitable workshop robots at POIs around the commonwealth (default disabled)
New: Settler activation command menu (default disabled to avoid AddActivate conflicts)
Version 006
UPDATE NOTE: Transparent update, can be installed at any time.
New: actor Workshop Handy Worker (from Greygarden)
Change: Ferals now make some feral noises
Version 005
UPDATE NOTE: Transparent update, can be installed at any time.
New: Workshop Gutsy
Change: AI package conditions only apply if actor is assigned to a workshop. So actors can be dismissed and manged by other packages.
Version 004
UPDATE NOTE: Transparent update, can be installed at any time.
New: Workshop aliens.
Version 003
UPDATE NOTE: Transparent update, can be installed at any time.
New Workshop Triggermen (go camping)
New: SKK Workshop Actor Note pops a menu of commands (power armor, unassign, remove, reset).
New: Settings sub menu for actor and spawn settings options.
New: Menu option to set beacon recruit period (24 game hours, 12 game hours, all at once)
New: Switching on a Multiracial Recruitment Beacon will switch off any base game recruitment beacons and SKK Population Managers at that workshop.
Change: Radio and Beacon constructible object limited to one per workshop to avoid contention and race conditions.
Change: All actors (except human WorkshopNPC) can be recruited to a DLC04 raider outpost.
Change: Ferals do not use workshop packages to keep them wandering.
Version 002
UPDATE NOTE: Transparent update, can be installed at any time.
Change: Actors AI Aggression forced to 1 "Aggressive Will attack Enemies on sight" + Aggro radius removed from sandbox package both to stop attacking Neutral actors.
Version 001
Version 001 Public Release. Requires Fallout4.exe 1.10.162.0 (or later).