Fallout 4
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Sedevacantist

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Sedevacantist

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About this mod

A safe to install/uninstall and lore friendly ranged weapons balancing mod made by a balancing connoisseur (souls and fgc veteran). The intention is to make all ranged weapons and legendary effects that are too weak in the unmodded game, somewhat useful, while not nerfing anything else. Requires All story DLCS - FH, NW, ROBOT.

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It is a merge of all my weapon balancing mods, including legendary ones( pipe weapons, .50 receiver, assault rifle, SMG, Minigun, Automatron weapons, Acid Soaker, December's Child, and all useless legendaries have been buffed to be useful, not overpowered.

Links below for each separate mod in this merge. 
https://www.nexusmods.com/fallout4/mods/45022
https://www.nexusmods.com/fallout4/mods/46473

https://www.nexusmods.com/fallout4/mods/46471
https://www.nexusmods.com/fallout4/mods/46469
https://www.nexusmods.com/fallout4/mods/46261
https://www.nexusmods.com/fallout4/mods/46395
https://www.nexusmods.com/fallout4/mods/46398
https://www.nexusmods.com/fallout4/mods/46415
https://www.nexusmods.com/fallout4/mods/46417
https://www.nexusmods.com/fallout4/mods/46396
https://www.nexusmods.com/fallout4/mods/46260

I recommend to use all four mods for best balancing results. All safe to uninstall.

Locational Damage Balance - ALL DLC (based on Horizon)
https://www.nexusmods.com/fallout4/mods/46798


Inspirational Perk Balance
https://www.nexusmods.com/fallout4/mods/46185


Stealth Balance - 2x longer search time 
https://www.nexusmods.com/fallout4/mods/46187


Sedevacantist's Weapon Balance Overhaul
https://www.nexusmods.com/fallout4/mods/46889