Fallout 4
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Mat1024

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Mat1024

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12 comments

  1. novastark
    novastark
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    Does your mod include any of the many perk "fixes" floating on Nexus? Mind including a list of ones that aren't needed if yours is already covering them? Examples:
    www.nexusmods.com/fallout4/mods/29163 Solar Powered Radiation Fix
    www.nexusmods.com/fallout4/mods/63005 Fallout 4 Fixes
    www.nexusmods.com/fallout4/mods/68962 Bash and Unarmed Damage Increase Fix
  2. abstractCourier
    abstractCourier
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    Isn't fire resistance (see Blacksmith) useless because nothing in Fallout 4 uses fire damage, only energy?
    1. Mat1024
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      Not if you use my other mods, which correct damage types.
  3. Ares8
    Ares8
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    I checked the mod in fo4edit and I noticed a few things. One is that the description for VANS rank 2 has not been changed from +2 to +1 and another is that the effect of adamantium skeleton rank 2 and 3 are 60% and 90% reduction to limb and fall damage respectively, even though the description says 50% and 75%.
    I didn't check everything, but those are a few I saw.
    1. Mat1024
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      Thanks Ares, it's fixed.
  4. MrMangas
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    Any chance of a version without the level requirements changed?
    1. Mat1024
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      Probably not, it's kind of the point of the mod, but I'll think about it for the final version.
      After some time gaming I found 1/2 was a bit low, so now reduced by 1/3 only.
  5. MarcusR
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    Looking at the data in FO4Edit, I can't see that Attack Dog is changed. Am I missing something?

    EDIT: NVM, I was looking at the wrong last perk... :P

    I did find some other bugs though I think?

    Adamantium Skeleton doesn't have the level requirements reduced.

    Nerd Rage perk data has GetHealthPercentage at 0.200000 while the spell is 0.250000, does this affect anything?

    You've added a Ninja fix so it applies to unarmed, which is nice, but you forgot to document it in your description.

    If I understand Nuclear phycisist correctly it now makes fusion cores last twice as long even when not in power armor?

    Generally cool changes, going to play with it now. :)
    1. Mat1024
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      Thanks for the QA!
      I corrected Adamantium Skeleton and Nerd Rage.
      The Ninja & Nuclear Physicist carry over the changes from the Unofficial Fallout 4 Patch (not required). I had to include them for the level requirement.
  6. MisterOldVegas
    MisterOldVegas
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    Can this be installed mid game or will I have to get a mod that removes all my perks before installing? These look pretty good though! Definitely makes some of the shitty perks useful

    edit: can i request that aqua boy/aqua girl doesn't allow you to breathe in water forever? Maybe just make it a couple minutes (or like the maximum amount of time a human can hold their breath) because even though you don't go in water much, it's pretty OP
    1. Mat1024
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      I think you should be able to install it mid-game without any issue. Make a backup save and test everything is working well of course.

      Noted about Aqua Boy/Girl. Also thinking of enhancing Locksmith/Hacker rank 4.
    2. MisterOldVegas
      MisterOldVegas
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      Nice!

      Cheers, and yeah I agree, they're pretty redundant. I never bother getting them. Hacker rank 4 could add an extra hack and maybe Locksmith rank 4 could make all locks a little easier? Makes them a little bit more useful than right now