Fallout 4
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  1. Halefury
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    Main Download is for Hi-Res DLC users. The Second download is for Gamers without the Hi-Res DLC. Both Require you to have have Mods for Face and Body Textures of Male and Female. The Install instructions are for Manual install which is easy just Follow the Instructions. The Requirement for having Face and Body Textures for Male and Female is a Hard Requirement for Both downloads but you only Need one depending on if you have or Don't have Hi-Res DLC. If this works for you please leave a Comment. Always read the Readme for Install Instructions. My system Specs . i5-8600k overclocked, 32gigs Ram, 1TB SSD for Gaming, Radeon 590 Sapphire Nitro 8Gb yeah should've got a better Card. Figured I'd drop my Specs since I use this Mod as well.
  2. gungho95
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    So I waited a few hours before endorsing to see if any NPC in sight, especially those with custom faces, had the rusty face bug. Kit, from The Machine And Her, was one of the worst ones for that bug with me. Every single time I zoned, loaded a save or quick traveled, she would have that face bug and it got real old real quick having to use LooksMenu on her to fix it. But so far after 6 hours or so of game play I havent seen it once. Other fixes had mixed results for me but this one so far has corrected it for me
    1. gungho95
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      I will note there was an NPC in front of me from a save i made just before activating this mod, that wannabe bully we meet when first entering Good Neighbor, who had it after I loaded the mod, but he had it before hand and I didnt bother trying to fix it since you know he was as good as dead anyways lol
    2. Halefury
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      Glad it helped
  3. SoMaTheCandleMaker
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    Worked like a charm :D

    Edit: did not.
  4. Moxmeister
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    Out of all the fixes I've tried, this one finally did it for me. I'm not sure what was going on, but the other files fixed the NPC dark brown face except for my player character. 
  5. MoreLikeVicky
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    Did you upload the ENTIRE hi-res DLC? Is that allowed?
    1. Thanksfortheawesomemods
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      It's a free dlc and its 40+ GB so no.  Looks like just one file.
  6. doz1986
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    tried everything you said manually and it didnt work all female npcs and the female player still have the same problem.
  7. bethesdanewsnetwork2
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    Note to anyone who downloads this on a not so fast router (like a WPA/WPA2 Router from between 2009-2018 while on windows 10): The file will stop downloading and your internet will go out mid download. I highly recommend pausing and resuming the manual download with google whenever you see your wifi bars fluctuate. It will help with the strain on your router but when the wifi goes out, you need to pause until you get wifi again. Once it reaches near the end of download, it should be smooth sailing and you won't have issues with downloading from here on out. This file is unnecessarily big for a one file fix...
  8. TheGodFormerlyKnownAsJohnX
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    This isn't a fix, it's a band-aid that doesn't fix the problem. The Real reason, to continue Fireapple's comment, is that the there's a combination of different resolution textures somewhere on the face meshes. Bethesda made a Very complicated system where there are separate face parts with corresponding face textures that are then generated with headgen and hair meshes to form a whole head. and because these face parts are layered parts consisting of facegen data and tintmasks that form a whole head, the Layered textures are pulled from several different texture paths. This is where a lot of face mods mess up because they only change some of the required face textures to 2k or 4k, but leave the rest at 1080x1080. Thus, if a Single texture on a Single face part is a different resolution, like a make up or blemish thats in 2k and the rest are 4k, Black Face.

    Now it's been years since I've done mods, but if I remember correctly, there are four main .dds files for every face part - _d.dds (diffuse), _n.dds (normal), _s.dds (speculiar), and _sk.dds (subsurface). Your d and n textures are the main ones modders change, but the s ones also need to be changes, especially when going from 1k to 4. The sk textures I don't think they matter as much because they are really only used for lighting effects. When you are using a face mod, you need to make sure that it changes all the files, like the ones in the Tintmasks and Facedetail folders, are changes as well. 

    You should also make sure when combining texture mods for the face that they are All in the same resolution....

    Another thing you need to watch for is checking to see how the face mod distributes textures. If it is via BA2 archive then you need to make sure that your texture folder does not contain any sub folders with files in them that are identical to the ones your mod will be adding. Loose files in the data folder get loaded in game After archive files and thus overwrite them. So it won't matter if you downloaded 4K faces while having any files in the basehumanfemale subfolder.

    Also, I would steer clear of Looks Menu Customization Compendium as it is severely outdated and does not agree well with it's master mod Looks Menu anymore.

    But, if you really want a Pro fix, you need to use Nifskope and the Creationkit, and manual download your mods - as in not letting Vortex download and install your mods. Download the mod and extract the files you need (if they are in an archive - download the tool B.A.E.) and place them into the right folders in your games data, then find the face parts (.nif) in the Mesh/actor/ folders and drag them to Nifskope (placing a Nifskope icon on desktop easiest), then edit the mesh's texture paths to the desired texture's location, do this for ecery texture of every face part mesh, then go to Creationkit and load only the game and it's dlc, then generate facegen data ( I believe hitting ctrl + f4), might have to hit OK, then when done save and exit. If you're also using custom characters or need to edit player face, there's some to it, but I won't go into that.

    Youtube has video tutorials.
  9. exlandia
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    I don't use any face mods, just the vanilla one in the intro, yet my character still gets the black face bug from time to time.
    1. TheGodFormerlyKnownAsJohnX
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      Likely because the HD DLC face textures are still being mixed with the normal face textures.
  10. Fireapple
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    Black face is not a bug, and this is not the fix! If you play a vanilla game (unmodded) with either the original or HD DLC. you will not encounter Black Face.
    Black Face was introduced by modding the vanilla content, in Skyrim it is caused by mods unintentionally messing with the Facegen files, in Fallout 4 it is caused by mixing texture resolutions.

    The 'Fix' for said issue is for people to read mod descriptions, and install mods correctly.
    If you mix texture resolutions of any of the face parts, and face textures, you will get 'Black face'; it doesn't matter if you have the HD DLC or not.
    This is not new, and neither is the solution.
    Repackaging and uploading official content under your own name is living pretty close to copyright infringement territory.

    I understand and appreciate your efforts to fix your own game and share the result , but this is basically misinformation.
    1. JaneKoopman2001
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      A little hostile, don't ya think? A lot of people have this problem because a lot of people mod their games. That makes it a problem for a huge chunk of Fallout 4 players. Most mods that do mess with different resolutions probably don't even know about this side effect. Even if they test their mods, they might assume it's from another mod, or just a regular bug, so they would probably neglect to say anything about it in their mod's descriptions.

      What I'm saying is that it IS a problem for a big chunk of players, which makes it a legitimate bug in (I assume) Most people's eyes. I know I have this problem. Don't talk down to people online who happen to have a bad combination of mods. Like, what the hell are you so angry about? You're here, you use mods. Stop being so stuck up because you apparently know the key to this think hundreds of people don't know about. Thank you for the info, really, it's useful to know, but next time be a little nicer please.
    2. zedorda
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      This is actually incorrect. The "Black face bug" itself is not a real bug but a fallback for when the engine cannot assign or is not assigned a color for the face. It is programmed in because it is an issue for the vanilla game. Otherwise there wouldn't be a need for the code. It is rare in a vanilla game but can and has happened enough to be addressed as far back as pre-release development. There is a long list of reasons for it to fail and give you the black face but modding was a huge culprit in the beginning. Now it can happen in a perfectly modded game just because something as simple as a large number of scripts wanting to run all at once. Then the engine picks the fallback option because it took too long.

      A for effort but this mod won't fix it for everyone.
    3. Mk15dap3sLVLghnQfIzftlkNU4
      Mk15dap3sLVLghnQfIzftlkNU4
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      I sometimes get the bug on a particular load-game session (e.g. Piper's face while my companion lately), but it usually doesn't happen - despite the exact same mod load-out. So if mismatched texture resolutions are my cause, then this bug still doesn't usually happen, though sometimes it can on a random load-game session.
    4. lefttounge
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      1. @Fireapple Dude. What? What you said makes no sense dude. First off, that 'team of lawyers' isn't gunna score a million dollars harassing and suing a fallout 4 mod author, that probably only make like 10 bucks an hour. (heh, no offense bro, I make like only 9 bucks an hour and still live with my mom and dad U_U) The goal of using a team of lawyers would be to sue big companies that actually have the dollars to give, otherwise it's more than likely just gunna go to small claims court, which would have to go to magistrate Court, which doesn't even require a lawyer). Honestly the most that can happen would be the mod be taken down. I saw that you were getting your masters in IT, but I'm surprised at the way you worded your words here. I have my bachelor's in IT, and know all about Intellectual Property law enough to know that this matter would only make an impact (that's what this scenario involves. Intellectual Property Law), if the mod author was actively asking for money for his mod---which is why people using the gofundmes or patrons should be careful of asking for money for making mods that they made using the creation kits (the meshes may or may not be theirs, but the game you put them on isn't, which means you are still requiring Bethesda's software to use, which doesn't technically make it theirs) you would need to actually create your very own meshes and textures, and put them on your own software or software that is not copyrighted by a company, in a way that doesn't allow you to use it, but by that time you might as well design your own game.
      So, since he's not exactly selling the mod he's using, there isn't exactly a giant massive hammer that's gunna smash Hale's head. Many users do this all the time, and the most that happens would be a removal of a mod, and warning in some cases. So yeah, my simple suggestion for hale is to not use your name. Use the name of the people the meshes, tools, and software belongs to. Follow the rules of the nexus forum, and never ask for money for your mods. Asking for money for your mods isn't just Forever Free. It's illegal. I'm not seeing Hale's mod as such a big deal against policy.

      2....I forgot what I was gunna saw for two.
      Hmm...
      Umm...
      Oh yeah! So The reason why Bethesda's is running into the blackface bug, I think is because of the software they're using, just isn't strong enough to handle what is thrown at it. It's an old software, even the creation kit is old af, and I totally understand now why the dudes at Bethesda Software be spazing out at their fans, because if it crashes for use, lol, it'll crash for them too.
      Also know that in both skyrim and fallout, 'the head' is like the most important part on the player and npc. The basically put the heart, brain, lungs, guts, and all organs in their mesh's head and then added in bones to make it move. So with fallout having such optimization problems as it is, to add even more resolution to an already unstable game makes the head bug out. It might not just be a bug issue, it's a game limitation. Also what's sad, is that they already said that Es6 would be using the same engine as fallout 4, which means if they plan on having 1,000s of orcs battling it out and laying siege to villages, your game is gunna be jacked up as it crashes to death, if what they put in it has a hard time handling anything as it is, without them updating anything in their system.

      Okay. Hi everybody, It's Lefttounge here, how is everybody tonight, eh?

    5. gungho95
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      Um. No s#*!, Sherlock. We know it’s caused by the face texture mods. And annoying but not game breaking problem caused by a mod can only be fixed by removing the mod (fat chance) or introducing a fix (ie another mod). So yeah: this can fix it for some people. Because let’s face it: we’re not going back to the boring vanilla textures. So get off your high horse. No one cares about your personal hang ups with moding
    6. ukimaru
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      Not actually true Lefttouge. Simply causing damages is enough for a lawsuit even if the use of intellectual property made you nothing at all. The confusion often comes from the fact if you're selling IP you don't own that's clearly damages. As the owner could have made that sale. Even though that is one possible option. If you provide let's say an ISO of a game for free you are still causing loss of profit which means you are still liable for damages. No money needs to be exchanged for liability, that said this DLC is free no charge, and most likely only elevates the value of the product. It would be difficult to claim damages in court. (U.S. Law, if you live elsewhere this might not be valid.)
    7. Wererommel
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      Nobody's suing. Lawsuits cost thousands of dollars, and no one is going to recover that from some mod author.
    8. Halefury
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      I call this a Workaround not really a Mod but it Requires you to have Hi-res DLC already Installed when you hit the Download Button.......Alternative meaning it may help or it may not.... That is why it requires "High Res DLC Content when you try to Download this". See Mods where they work on Character presets and Changing looks for NPC's that is Official Content that they are working with if you didn't know that already. When Bethesda allows us to Mod Games "We Mod Games". I didn't take any Credit for creating anything but simply removing Textures so that the Engine will force load our Modded Textures cause the High Res Human Textures are removed. . You know every Character Preset and New Color variation is an upload using Official Game files Right? You can't build mods without Using "Content" but tell me how you would Make a Mod without having any Game Content Please. This may save some Headaches from some and for some it may not work that is why I state "Save a Copy of Your Original File outside the Game Folder" it's in the Description.....That is stating already that "They already have the Hi-Res in their Possession to be able to use this>
    9. Fireapple
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      @JaneKoopman2001

      Being matter of fact and to the point is not being hostile, trust me if I was hostile there would be no doubt! But yes, I guess I do forget at times that some people have not picked up some of the basics that keep modding from going wrong for them.
      Also Zedorda is on the right track as far as the fallback in the code, but this is not why the majority of mod users run into this issue.
      The majority of users see this when they try to play with textures from different mods that don't match in size. That's all parts (faces, eyebrows, lashes, facetints, overlays like dirt and scars, etc...)
      If you want a base to fix HDdlc to use the right size textures to mix with custom face textures, you can use this https://www.nexusmods.com/fallout4/mods/21907

      If you use Looks menu customization compendium, you can use either optional file from here for the HDdlc fix or the 2k textures if you are running a 2k face mod https://www.nexusmods.com/fallout4/mods/24830/?tab=files
    10. Fireapple
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      @lefttounge

      Yeah I probably went a little overboard with the whole "team of lawyers" comment. I am well aware that there has to be a monetary gain or intention of monetary gain involved before anyone would follow up on infringement. It is still pretty much piracy nevertheless!
    11. lefttounge
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      it's cool bro.
      Well bud, the goal of nexus is to make mods, so mod making for the site without asking for pay is allowed.
      Only when they start taking assets from another game and putting it in the creation kit does it cause concern. That and when they ask for money.
      That's because then Bethesda could get in trouble (somebody using Ubisoft's textures without their permission, which are copyrighted, in their game makes Ubisoft made).
      As for mods, no mod author can technically claim rights to their mods, not even elianora. This is because even though you made the mod, yes this may be your textures and all, and you put the mod together, your mod requires a copyrighted game engine to work.
      That's like me making an engine for BMW, that requires a Mercedes Benz model in order to work. It's plagiarism.
      All mod authors would need to create everything from scratcg, and not rely on another person's copyrighted equipment and engine in order to function.
      Also, yes Unreal is another person's engine, but lol, it's designed to be used, like a crayons when artist's make art from them.

      As long as a mod author isn't asking for money, the nexus is able to work under the creative commons and freefom of press clause, but when they ask for money, then they're breaking that right.
    12. lefttounge
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      @ukimaru.
      Bro. Stop.
      I know what I'm talking about.
      This case would be too trivial for a team of lawyers.
      In fact, Bethesda would actually lose trying to stop what their doing to go collect chump change involved with suing a mod author on a thing like this.
      Bethesda makes their money. Trust me. Millions. But not by suing modders, but by people buying their games to mod, fallout 76. And merchandise. Otherwise. The nexus would've been taking down years ago, but the forum shakes hands with the gaming industry, and studied the heck out of American intellectual Property law, I'm sure...or at least I assume It's only if another gaming company tries to take their stuff do you see them grab that team
      Anyway, that's all I'm gunna say here dudes, gotta blast.
    13. corridian2112
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      So Fireapple is stating something that is true, which is that mixing of your resolution on mods will glitch you. ThBrows is a great example. You can mess with hair, you can mess with eyes. But you jack with the eyebrows or moles or anything like makeup that is not the same resolution as every other part of your face, you will glitch.

      The main fix for this problem is to uninstall the Bethesda HD textures and use something in the mod community. Real HD, or Valkyr face only. Then make sure you have the Looksmenu Compendium up to date, and then overwrite it with the 2k textures if you are using the most common 2k texture mods.

      Main thing is to ensure that you use compatible resolutions.

      I can not stress enough how important it is to ditch the Bethesda HD DLC. It bloats the game and causes issues. Folks in this community have made far better alternatives.

      If you are going to use the HD texture pack as is, then I believe this could help some people and I say bravo and good work to our modder.

      By the way, you save about 60gb of ssd by not installing the HD texture pack.
      Peace!
    14. QuietPippin
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      Wrong I remember getting the black face when I used to play on Xbox before modding.
    15. TheGodFormerlyKnownAsJohnX
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      You didn't get Black Face on Xbox....
  11. Luzabum
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    holy s#*! why is this download so big i thought this was a fix not a fucking dlc
    1. TheGodFormerlyKnownAsJohnX
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      It's because it contains all the original Bethesda files for the HD Resolution pack, minus the face and body. Have you checked the HD DLC pack? all those BA2s are massive.
  12. AestheticRat
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    this mod works perfectly on my female character, however all of the male textures are completely purple. I do have male textures installed, which I've tried uninstalling and reinstalling to no avail. any idea what the problem could be and how I could fix this?