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Mod articles

  • Advanced Debugging

    In optional files is a debug version of this Mod that will generate some diagnostic logging into the Papyrus.0.log log file.
    Only do this if instructed by me, and when done you should undo the changes and uninstall the debug mod.
    (otherwise you will have issues with the logging slowing down your game).

    Enable debug logging:
    - in your "Fallout4Custom.ini" file in your "My documents\My Games\Fallout4" directory add the following lines to the end

    bEnableLogging=1
    bEnableTrace=1

    NOTE: If you are using MO2 then you need to make these changes via MO2 - you cannot edit these ini files directly.

    Install the debug version:
    Make sure you are not in Power Armor and exit your game
    Install the debug mod with y...

  • Companions lose Perks when you Equip or Unequip items via their Trade menu

    I have seen this Bethesda bug reported elsewhere, but it is particularly troublesome with this mod if you are not aware of it.

    What happens is if you access a Companion's Inventory via the Trade option, and equip/Unequip an item they are wearing, the Game engine temporarily removes all Spell Effects from that NPC then re-applies them. Noone knows why (theory is to recalculate base resistances/buffs). The problem is it doesn't re-apply all the effects, which is a problem for constant effects.

    Effects that are lost seem to be:
    - ones applied via scripts (actor.cast(spell))
    - ones attached to Actor aliases on quests - a common method used by mods (e.g. Better Companions, and this Mod's 'no conflicts' version)
    - ones that run a script extending the mag...