I read the description and then read all the comments and still don't know what this mod actually does. I can guess but I don't see anything actually telling me what it changes.
For one,It removes requirements for crafting/creation/etc - color switches and decals & etc. AWCKR requires making paint, and mixing paint, and getting dye, and a whole job to change colors for some things. This removes that.
Agree with Haku on this... A list of everything it is removing could help with my own bug testing? Just if I can identify if there is a conflict somewhere with what this mod does to AWKCR...
Seeing AWKCR 8-0 was broken for VR players, what version of AWKCR was this based on? AWKCR 8-0 released in Oct 2018. Grind-Free released in July of 2020. Doesn't look good. Thanks https://www.reddit.com/r/fo4vr/comments/9q1nek/psa_do_not_update_awkcr_to_80_if_playing_in_vr/
Vortex recommends that I load this before AWKCR. I loaded this after AWKCR because common sense, but I just wanted to verify that I made the right call. This doesn't need to load before does it?
Thank you for making this. I just want to change all the combat armor to BOS color to equip my settler but AWKCR require me to find paint, decal and some stupid shit.
Not sure if this info is useful or not but good old LOOTY TOOT is reporting this mods ESM as out of date. Not sure if there is a way for you to stop that or not. Regards E.K
It's some sort of bug with Loot, even though I built the ESM off of the latest version, somewhere along all the changes I made causes it to be read as the Older Version by Loot. I don't know why it does this and I'm trying like Hell to figure out a way around it.
===UPDATE=== I figured out why Loot thinks it's an old version. When Loot checks the ESM it reads that it is NOT the main file on Nexus for the Official Original Version of AWKCR. Since this mod is a different version but with the same ESM name, it reads the Metadata from Nexus. So best solution I can offer is just to ignore it.
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EDIT 2: I agree with Haku411, a list of things the mod changes to AWKCR would be great.
A list of everything it is removing could help with my own bug testing?
Just if I can identify if there is a conflict somewhere with what this mod does to AWKCR...
Thanks
https://www.reddit.com/r/fo4vr/comments/9q1nek/psa_do_not_update_awkcr_to_80_if_playing_in_vr/
Regards
E.K
===UPDATE===
I figured out why Loot thinks it's an old version. When Loot checks the ESM it reads that it is NOT the main file on Nexus for the Official Original Version of AWKCR. Since this mod is a different version but with the same ESM name, it reads the Metadata from Nexus. So best solution I can offer is just to ignore it.