Change: Loot corpses finds all loose weapon types: base, DLC, CC, mods (SKK_SULootWeapons formlist edits no longer needed).
Version 008
UPDATE NOTES: All updates so far are additive, do not affect the current game so fine to update in place at any time.
UPDATE NOTES: Packed using the old BA2 archive format to work with Fallout4.exe Nov 2019 1.10.162 and Apr 2024 1.10.980
New: Workbench activation menu option to scrap junk in player inventory, like Fallout 76.
New: Added item use and deployment sounds to all items for feedback.
Version 007
UPDATE NOTES: All updates so far are additive, do not affect the current game so fine to update in place at any time.
Change: Power Armor recall added fail handler if it lands on Navmesh out of player sight (like on a roof).
Change: Store power armor now clears ownership to avoid theft triggers. Yes you can now steal any non quest bound frames.
Change: Removed food attributes from all hotkey fave items to help with sorting
Version 006
UPDATE NOTES: All updates so far are additive, do not affect the current game so fine to update in place at any time.
New: Option to store and recall one set of power armor to inventory.
Version 005
UPDATE NOTES: All updates so far are additive, do not affect the current game so fine to update in place at any time.
Fix: OnPlayerLoadGame conflict with Global Stash which can cause base game HC_FillWaterBottlePerk to overlay the player.
New: Holotape, QuickMenu and StashActivator options to consolidate ALL Workshops to Personal Stash
New: Holotape option to switch Companion quick trade between COMPANION and all FOLLOWERS
Version 004
UPDATE NOTES: All updates so far are additive, do not affect the current game so fine to update in place at any time.
New: Global Stash as a loot corpses destination
Change: "Corpse has been looted" keyword removed OnUnLoad to allow respawn actors to be looted after cell reset.
Change: expose script functions as global for remote calls.
New: Looting option to include corpse ashpiles (pops inventory display for each).
Version 003
UPDATE NOTES: All updates so far are additive, do not affect the current game so fine to update in place at any time.
New: Holotape settings global Enable/Disable of all Personal Stash crafting and access methods with SKK_SUPersonalStashEnable
Change: Fill All Bottles water activator is now a menu to pick the bottle inventory (Player, Workshop, Personal Stash) with counters. Because digging though lists of workshop and stash junk to find bottles is PITA.
Change: Unpackable cooking pot changed from base game WorkbenchCookingGroundPot to a unique mod item to indulge modified base game objects with extra attachments and rubbish scripting.
Version 002
UPDATE NOTES: All updates so far are additive, do not affect the current game so fine to update in place at any time.
New: Ping Hostile 50 meter range map mark function (like COD heartbeat sensor).