New update! Or at least it's new as I write this lol. The gun is completely retextured and reanimated so... yeah! Have fun lol
Also, if you had a problem with this mod's associated interior with falling through the floor and not seeing anything, you were probably using the ESL version of the mod. V3 has been uploaded to fix this issue.
Why on earth did you not resize the carry handle rearsight to fit over the entirety of the receiver, it looks so goofy and slapped-on, and it wouldn't take you more than maybe thirty minutes of work to size the rearsight correctly to make it look properly like the Service Rifle from NV. Literally why?
Ususuallly not into Weapons mods but this is so good it will never leave my load order. I like to give the base version to all DC guards, one by one, via console command so they look more professional
Just came here to leave a small comment, your mods are great and I do appreciate them. Just found the assault rifle by accident in it's related bunker, very neat implementation into the world. Regards!
Pretty sure this is the case for the service rifle from New Vegas, too. People think it's an AR-15 or M-16, but it isn't. It has no rear charging handle or (as far as we can see) buffer tube.
The service rifle based on a prototype version of the AR-10, with the model modified to fit the animations used by the Light Machine gun, Bozar, Riot shotgun, assault carbine and marksman carbine (e.g. the charging handle location and the addition of forward assist), and the buffer tube is inside the solid stock, like how the original AR-10s and AR-15s weapons were.
The gun looks and feels great. The one thing that bothers me is that i can't remove the sight on the barrel since it literally blocks my sight. Any chance to get an option to remove it?
I really, really want to love this one, but the sights kill it for me. Namely the front site post not being folded when you place any reflex or see-through scope on it. The iron sights aren't terrible, but they too are a bit obscured. I think a either an edit to make the front post fold down or the optics mount to the carry handle would solve this issue with the rifle. Other than that though, I really like and keep it installed just to use for fun every once in awhile. Neeher....pls fix.
Real world the human eye does just fine with fixed front sight posts even when mounting an optic. The eye just ignores them and prismatic optics due to their distance focus make the FSP visually disappear to the human eye anyway. But yes, I get what your saying a flat gas block is the best practices nowadays in our universe but service rifles are still widely issed with a fixed FSP.
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The gun is completely retextured and reanimated so... yeah! Have fun lol
Also, if you had a problem with this mod's associated interior with falling through the floor and not seeing anything, you were probably using the ESL version of the mod. V3 has been uploaded to fix this issue.
I like to give the base version to all DC guards, one by one, via console command so they look more professional
Pretty sure this is the case for the service rifle from New Vegas, too. People think it's an AR-15 or M-16, but it isn't. It has no rear charging handle or (as far as we can see) buffer tube.
The eye just ignores them and prismatic optics due to their distance focus make the FSP visually disappear to the human eye anyway.
But yes, I get what your saying a flat gas block is the best practices nowadays in our universe but service rifles are still widely issed with a fixed FSP.