I have no materials slot for Power armor. Some paints are materials (Lead Shielding etc) and some paints say "No stat, use material for stat." Military paint jumps to mind. anyone know what im doing wrong?
how are all of these power armor paint mods missing the point so badly??
idk if im the only one but I want a mod that KEEPS THE SPECIAL EFFECTS FROM A POWER ARMOR MATERIAL (eg military paint) BUT I DONT WANT MY POWER ARMOR TO BE GREEN
I have downloaded at least 5 different mods and NONE of them can accomplish something so simple. beyond disappointed with this entire modding community
I'm sure all these people that are dedicating their time and knowledge (for FREE) to give entitled people like you more options and experiences in games, feel really bad for not catering to your specific needs and desires. I'm sure they will consult with you before ever modding again. Here's a thought, maybe you should learn how to mod and make it yourself. Or at a minimum learn how to read, because neither the title nor the 1 sentence description say anything about removing paint from power armor. So maybe you're the one that's missing the point. Crybaby..
For anyone still wondering, if you're encountering the "Missing PA_Materials_Paints.esp" error, download the old French version of this mod for backup.
The Tesla XO-1 and MPAM patches seem to not be working. My Vortex is saying that, despite PAMAP being correctly installed, they do not see it as the proper master file. Any idea how to fix this?
Edit: I am apparently just stupid and had patches from other mods attempting to patch previous versions of PAMAP. My apologies.
For some reason, there's a goof with the MPAM PAMAP Patch that requires you to have the old French translation of the PAMAP mod. I'm gonna test it and see if it screws up the game at all.
Hi Mcgan, Would like to ask if this is compatible with Captain's Power Armor Paint Pack 2 and Legendary Rearmed? The first mod adds new PA paint jobs from FO76 and the second mod adds an option to insert or swap legendary effects on PA parts. Any chance for a patch for this-->Enclave Power Armor ? P.S. For anybody asking the same thing: (I tested the two mods with P.A.M.P.) 1. Captain's PAPP2 - Paint jobs can be applied at the power armors but the paint effects does not get activated. 2. Legendary Rearmed - Works like a charm.
Any idea if Mcgan is still active in the nexus? is the X-02 patch still working or does it need updating
Edit: Eighth of OCT 1:18 a,m .... will be checking the X-02 mod's new version with the old patch will update if their is any obvious malfunctions....... 2:36 a,m installed the patch after giving the updated mod a try and it works with no apparent incident or oddity, if i happen across any bugs ill update you all in the comments section as needed.
Sorry to bother so many years later, but do you remember if the patch for the Enclave X-02 Power Armor worked for you without any problem whatsoever? I don't want to mess up my save nor do I want that power armor if it can't be affected by this mod (the inconsistency would make me crazy lol).
517 comments
idk if im the only one but I want a mod that KEEPS THE SPECIAL EFFECTS FROM A POWER ARMOR MATERIAL (eg military paint) BUT I DONT WANT MY POWER ARMOR TO BE GREEN
I have downloaded at least 5 different mods and NONE of them can accomplish something so simple. beyond disappointed with this entire modding community
Edit: I am apparently just stupid and had patches from other mods attempting to patch previous versions of PAMAP. My apologies.
Would like to ask if this is compatible with Captain's Power Armor Paint Pack 2 and Legendary Rearmed? The first mod adds new PA paint jobs from FO76 and the second mod adds an option to insert or swap legendary effects on PA parts.Any chance for a patch for this-->Enclave Power Armor ?P.S.
For anybody asking the same thing: (I tested the two mods with P.A.M.P.)
1. Captain's PAPP2 - Paint jobs can be applied at the power armors but the paint effects does not get activated.
2. Legendary Rearmed - Works like a charm.
Edit: Eighth of OCT 1:18 a,m .... will be checking the X-02 mod's new version with the old patch will update if their is any obvious malfunctions.......
2:36 a,m installed the patch after giving the updated mod a try and it works with no apparent incident or oddity, if i happen across any bugs ill update you all in the comments section as needed.