Fallout 4
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NitroReaper

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NitroReaper

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About this mod

Contains resources required to use my other NRAW (NitroReaper Advanced Warfare) mods.

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Permissions and credits
Changelogs
Contains resources required to use my other NRAW (NitroReaper Advanced Warfare) mods.

Compatible weapons will have the following attachments:

OPTICS:
  • Red Dot (1x Zoom)
  • Focus Sight (2x Zoom)
  • ACOG Scope (3x Zoom)
  • De-Tech Scope (3x Zoom)
  • Target Enhancer (1.5x Zoom, highlights in red/green/blue to indicate enemies/allies/corpses)
  • Advanced Optics (4x Zoom, choice of overlays: Night Vision, Thermal Vision, Target Enhancement)
  • Hybrid Sights (1.5x/3x Zoom, must be switched at a workbench)
  • Glow Sight Colours: Choice of 9, including no glow
Note: ACOG, De-Tech and Advanced Optics (when no overlay is selected) require See Through Scopes.

RAIL ATTACHMENTS:
  • Tracker: Marks enemies when aimed at (like the vanilla Recon Scope)
  • Parabolic Microphone: Increases Perception by 1
  • Laser Sight: Emits a laser beam
  • Flashlight: Emits a flashlight beam
  • Direct Hack: Increases damage against robots by 25%

MUZZLE ATTACHMENTS:
  • Suppressor (suppresses weapon sound, improves recoil)
  • 2 small, 3 medium and 2 large muzzle attachments (improve recoil)

EMBLEMS:
  • Atlas
  • Sentinel
  • Custom (Vault-Tec logo by default, but you can replace it at Weapons/NRAW/Common/Emblems/emblem_custom.dds)
  • Blank


Credits:
Ardent117 for the Flashlight model
henkspamadres for See Through Scopes
Activision and Sledgehammer Games for all other assets

Disclaimer: All Call of Duty: Advanced Warfare assets used are property of Activision and/or Sledgehammer Games. No profit or gain will be made from their use.
I have already discussed and cleared this mod for release with Nexus staff, but be aware that this mod will be taken down immediately if a copyright holder requests it.