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Salty Oat Outfitter
To get the outfits, you need to craft the Salty Oat Outfitter under Furniture > Miscellaneous
The walls, etc are placed in generic menu locations
:: REQUIREMENTS ::
• Fallout 4, Automatron DLC, Far Harbor DLC, Nuka World DLC
:: FEATURES ::
• Over 80 different mix and match mashups of clothing
• Customized version have altered vanilla colors and/or added logos, etc.
• Unique crafting station
• Mashups of walls, roofs, turret stands, walkways, decorations
:: GENERAL OTHER STUFF ::
• Mashups named after top and bottom layers of clothing
• The top layer named after outermost clothing (eg if Western vest over Tshirt, it's listed as Western vest in the crafting menu)
• The bottom layer named after the type of pants. An attempt was made to use a relatively easy to remember label.
• The boots/shoes of the original pants were often swapped out with different boots from other outfits.
• The template clothing used for creating the mashup is the clothing seen in 1st person view (re: less 1st person mapping of meshes)
• Generic term used instead of faction/individual name (eg blue cargo pants instead of Desdemona's pants)
:: CLOTHING MASHUPS ::
The stats are based on vanilla clothing.
:: KNOWN ISSUES ::
• No CBBE support
• No leveled list injection support
• Working through some physics/clipping issues with skirts/tails - designated as WIP outfits
:: CREDITS ::
♦ kinggath for SS/SS-C mods, forum, and collaborative workspace/environment
♦ Jonathan for helping me get past 1st clothing glitch
♦ Tinuvia for helping me organize thoughts about this mod
♦ Whisper and 1000101 for helping resolve my Nifskope problem with the Regulator furniture (revamped for this mod)
♦ VX for little bits of encouragement along the way
♦ And last but certainly not least, the rest of SS/SS-C community