This page was last updated on 21 July 2020, 12:43AM
Changelogs
Version 0.10.4
Reverted previous changes. Im going to do more testing next time I release an update. Make sure that changing something actually works in game
Version 0.10.3
Fixed DTF patch giving the wrong value to ammos.
Version 0.10.1
Fixed a patch failure for very specific cases.
Version 0.10.0
Added Support For DTF. When using the DTF NewCalibers.esp the patcher will automatically patch the armor penetration for all weapons.
Realistic Damage Patch being enabled is required for DTF functionality. Please dont complain that all ammo has the same armor penetration. It means you didnt read anything.
Version 0.9.0
Forgot to make changelogs for this version. Added spawned ammo functionality for all weapons in this version
Version 0.8.1
Fixed an issue where the damage patch could cause the patcher to fail
Version 0.8.0
Fixed a lot of problems with 0.6.0
Added support for all weapons that support AWKCR. If a weapon has a patch for AWKCR then this patch will make it work with new calibers.
Version 0.6.0
Complete overhaul to the keyword dictionary. Unrecognizably so.
- Released conversion patch to public.
Removed conversion esp from downloads.
Version 0.4.0
Another overhaul of the keyword checking code done for the upcoming ammo conversion patch
Version 0.3.1
Improved patching speed by 80,000%. Not kidding. takes less than 1/10th of a second do to something that took 50 seconds.
Version 0.3.0
VASTLY improved accuracy of keywords. Was going to wait to release this overhaul once the conversion patcher was finished but the old accuracy was bugging me too much.
Version 0.2.3
Fixes incorrect keyword that would cause 45 weapons to use 32 ammo
Version 0.2.2
Fixed a typo that would cause the patcher to fail under certain circumstances
Version 0.2.1
Minor changes to structure. Might make more reliable ?
Removed custom tab. Will probably return at a later date.
Version 0.2.0
Fixed some bugs and vastly improved patching time. Thanks mator & Victor!