Thanks very much. Ah yes, I had WSRA installed while exporting but it is not required. WSRA makes changes to vanilla objects, (like adding snap points), but the base ID is the same so everything will still build normally without it.
Hey, great looking layout. I’ve built the layout, but I’m seeing blue and red markers as well as floating light bulbs. Sim Settlements has these markers set to hidden, so I’m not sure why I’m seeing them. Most importantly, I’d like to know how to make them go away. Pointers (answers?!) would be greatly appreciated.
Pop in and out of workshop mode, or fast travel away and back, or toggle the makers setting. Those not disappearing once the build is complete is caused by script lag.
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Says it needs Workshop Rearranged, but that's not listed in the requirements. (Just pointing it out)
Ah yes, I had WSRA installed while exporting but it is not required. WSRA makes changes to vanilla objects, (like adding snap points), but the base ID is the same so everything will still build normally without it.
Would love to see a SS2 version of this ....
I've been using the various RotC city plans for a while now but I very much enjoy this WSFW format. Shame there aren't more samples on the nexus.
I have a couple more similar to this but I'm waiting for the prebuild system to be introduced for SS2.
Those not disappearing once the build is complete is caused by script lag.
This is my character, I just like women @____@
I dont use sim settlement
I think you have nailed it with these.
Thank you.