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Zachtan1234

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zachtan1234

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94 comments

  1. zachtan1234
    zachtan1234
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    Attention:
    In light of the recent changes to NexusMods' File Deletion Policy, I regret to inform you that my mods will remain up on Nexus for everyone to download.

    I have no intention to follow the misguided recklessness exhibited by other mod authors in the past week, nor do I intend to remove any of my mods from the Nexus, and I will by no means ruin the modding community by following suit and partaking in such irresponsible behaviour detrimental to the modding community even moreso than any of the policy changes. I will not stand with them as I do not share in their delusion.


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    I have no intention of following these self-serving hypocrites who on one hand claim that mods are art, and on the other hand have the audacity to claim that their own mods are somehow 'more' than other mods.




    This kind of attitude from the self-proclaimed leaders of this so-called 'Nexodus' makes it plainly unacceptable for any modder worth their salt, in any conscience to agree with them in any capacity whatsoever.


    I will not follow suit and stand in some misguided or selfish folly of false 'solidarity' or 'protest' which would ultimately hurt the modding community more than anything else.
  2. zachtan1234
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    Be walking around the Commonwealth like this..


  3. DonJunk
    DonJunk
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  4. zachtan1234
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    XB1 Port by TheFallenKing:


    French Translation by eolias78:


  5. Neotox428
    Neotox428
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    Is there an option to turn off the blue "friendly" highlight? I only use enemy and corps typically.
  6. powhway
    powhway
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    I cant use this mod in downgraded next-gen version, want to ask is anyone have same problem?
  7. Geministar
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    Although a simple matter to add myself using FO4edit, would like to see a NV module and combination (e.g. NV + Recon) modules added. Should require a higher Science perk level, of course.

    Wishlist:

    • Red for enemy, blue/cyan for friendly
    • Night vision module (set illumination level and color in MCM)
    • Thermal vision module (set color choice in MCM)
    • Combination lens (e.g. NV + Recon)
    • Toggle feature (set toggle key in MCM)
  8. softbanker
    softbanker
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    Loving the designs. A thing I noticed though, no matter what tint color I use for the lens its hardly noticeable. Tried different colors but can't realy tell em apart. 
  9. Morcalvin
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    Is there a way to make the tactical upgrades able to be applied to other sunglasses?
  10. vadhikary
    vadhikary
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    recon sensor not working
    1. zachtan1234
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      As per the vanilla game function, you need to have a weapon drawn for it to work. 
  11. inemosz
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    Crashes randomly at workbench, sometimes when crafting or upgrading. The Ray-Ban Sunglasses has the same issue.

    I only have AWKCR and AE installed, do I need a patch or something?
    1. zachtan1234
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      I dunno, I think you might have a bigger problem with installing mods. Nothing should be crashing unless some very important files are missing
    2. Taylor3006
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      Ok I had the same problem, computer locking up at crafting station when I selected the Oakleys. I had been using the Archived version of the mod without a problem for a year or more, never an issue. Then happened to see the ESL version with the HUD enhancements so uninstalled the original & deleted, then downloaded the ESL. That is what gave me problems. I uninstalled it and reinstalled the Archived version and everything is perfect again. Not sure if that is related to Inemosz's problem or not but I figure it was worth mentioning. I love this mod, the glasses are just so cool so I am not complaining. Just figured you may want to know Zach. It could be a mod conflict, I have like 300 running but I am a retard and have no clue on how to figure out which ones would be conflicting. 
  12. gameoverifyouseeme
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    what are the yellow gloves called in the the picture also nice mod i liked it.
    1. DrakmassMikeayal
      DrakmassMikeayal
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      Saw your comment and decided to do a little searching and found them or atleast ones that look very similar to them. They (Or the ones like them since I'm not sure if it is the same ones) are from the Gunner Operator mod found here:

      https://www.nexusmods.com/fallout4/mods/44863
  13. tyberis11
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    Anyone know how to make these work with NAC.X mod. 
  14. juliandevast
    juliandevast
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    superb job with the glasses, detailed to atomic levels lmao, sigh but im moving from AWRKC thingy, so i will have to use the base one without the HUD system, shrug, anyway amazing job
    1. zachtan1234
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      You can still get the HUD without AWRKC, AWRKC just provides a differentiation between living objects being all red in the vanilla version. 
    2. juliandevast
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      YEAH xd silly me, with ECO, i started to mess with th emod a bit and found that with Armor Enhacement you can install HUD platform, so... disregard what i said yay!!
    3. juliandevast
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      and the best of it is, you can choose what to highlight as you described, superb, everyone should move to ECO, chad mod that one