Fallout 4

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Sayaheca

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sayaheca

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130 comments

  1. sayaheca
    sayaheca
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    have fun all !
    do some pewpew

    patches are up for caliber choice, just an esp change, beware to choose the right verion (leveled list or not !)

    And thank you all for support posts, endorsement and mod of the month votes ! I don't do mods for fame but that's really cool to see !
  2. Geministar
    Geministar
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    Overall, I really like this mod, it works better (for me) than the other SCAR mods that allow you to change between the 5.56 SCAR-L variant and the .308/7.62x51mm variant. However, that charging handle is massive (that's what she said!) and I'd like to see a couple of other options, like perhaps an angled foregrip.
  3. skyrem44
    skyrem44
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    i don't know what the problem is but for some reason  the mod for me won't show any scope or grip can you help??
  4. JedBurger
    JedBurger
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    Love the gun, no issues there, but the holster isn't showing for some reason.  It works for your WA2000, just not this.

    It's me! Thick as SHIT.  I didn't select Back or Bag from the armorbench.  Works perfect
  5. Revat7
    Revat7
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    Awesome job with this weapon. From the gunfire sound,  mods and performance,  it is top quality.  Kudos. =) 
  6. KamichamaKevin
    KamichamaKevin
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    Well since you can change it into using the 5.56 rounds I'd not use "aka MK16" in your description, since if using the 308cal. (7,62 x 51 which you printed on your gun) it falsifies your title because the heavy version is indeed called MK17.

    I may call it: FN Scar L/H
  7. GoldSkullKing
    GoldSkullKing
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    This mod is awesome! Above all, it is very good because it is used well in Power Armor
  8. D3uterium
    D3uterium
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    Mod is not working for me. It doesn't show up in chem lab or in console commands 'help'. I have the same issue with another mod gun as well. Help.
  9. lvhoang
    lvhoang
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  10. GeorgeTKE
    GeorgeTKE
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    I might have missed something, but there are two scopes that have a Red Dot scope on top of an ACOG or King scope.  How do I switch between the two scopes, if possible?  On the king, if I got to aim down the sight, it goes to the red dot.  On the ACOG with red dot, ADS goes to the ACOG.  Thoughts?  

    Update (06-01-2021) when using the king precision, acog precision, or susat, and kneeling, if I aim down the sights, I get a lattice work picture, like I am looking through a wooden pallet.  I completely obscures the picture and I cannot see anything.  I have see through scopes installed, is this a see-through scopes issue?  It doesn't happen when I am standing up or using the medium scope or the RDS scopes.  

    Update (06-02-2021): Nevermind I figured it out.  The chest straps for a backpack I had equipped would not move with the character model when I crouched so it was straps that was blocking the camera.  That is weird.  
  11. Tyroc
    Tyroc
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    Can this weapon spawn with legendary attachments? I've seen about 16 or so in game so far using the LL version. Got nine from gunners at gunner plaza. But haven't seen any with a legendary attachment, I've killed quite a few legendary gunners. I'm trying to resist the urge I've had for a while to put legendary modification back into my load order. Oh forgot to add. I absolutely love the gun. One more thing for those that use the nanosuit  the holster on back works well with the jetpack, no clipping unless you use the jetpack with swords. Forgot to mention playing on very hard difficulty setting.
    Ok , I went back into the game and there actually is some clipping with the jetpack ports but. I am not asking for any changes to the mod . I only used the jetpack with swords to get more visible weapons on my character. With this holster, same result with a great looking gun instead of swords. LOVE IT.   
    Since with 2 characters I've found about 40 of them, none with a legendary attachment the answer would be no. Is there something I can add via fo4 edit so that they can spawn with legendary attachments?